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Hidden Class rewrites - Printable Version

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+--- Thread: Hidden Class rewrites (/thread-4608.html)



Hidden Class rewrites - hanetzer - 04-08-2013

For my benefit and others I think it would be a good idea to collect all the hidden classes known (not the ones layed out in the help doc) into one location on the web.
Audio
Bitmap
Color
Font
Graphics
Input
Plane
Rect
Sprite
Table
Tilemap



RE: Hidden Class rewrites - hanetzer - 04-08-2013

Tone
Viewport
Window
RGSSError



RE: Hidden Class rewrites - Narzew - 04-08-2013

Input : http://web.archive.org/web/20110727194857/http://www.upokecenter.com/projects/custominput.txt
Other Tilemap : http://web.archive.org/web/20110727173108/http://www.upokecenter.com/projects/customtilemap.txt


RE: Hidden Class rewrites - DerVVulfman - 04-09-2013

Cheery Added.

Still on the lookout for Audio, Bitmap, Font, Graphics, Plane, Rect, Sprite, Viewport and RGSSError.

Not bad actually.


RE: Hidden Class rewrites - Narzew - 04-09-2013

Mostly ported from OpenRGSS hidden classes ;)
SDL Audio implementation
Font implementation
Plane implementation
SDL Graphics implementation
SDL Sprite implementation
SDL Bitmap implementation
Rect implementation
Viewport implementation
RGSS Error implementation



RE: Hidden Class rewrites - DerVVulfman - 04-10-2013

Hey, Narzew. I had to edit your last post. You posted so much that the post -broke- and would not show. In essense, I ripped the Default RPG:: code you supplied from your post. As you ran beyond the character limit (which I dunno what it is), it is incomplete. This is what remained:

Full default RPG Class



RE: Hidden Class rewrites - Narzew - 04-10-2013

I forgot about 65536 message char limit :/

This if Full Implementation of RPG class.

RPG Class