Extra Terrain Tags - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Extra Terrain Tags (/thread-4889.html) |
Extra Terrain Tags - DerVVulfman - 10-19-2013 Extra Terrain Tags
Version: 1.0 Introduction This script allows you to have more than the default 0-7 terrain tags in any individual tileset of your choice. You do this by adding or altering values within the configurable MAP_TERRAINS set of hash arrays. A must for anyone who extensively uses terrain tags within their projects. Script The Script * Script is a unicode text file saved with the .doc extension Instructions The instructions are pretty much in the script. Heck... it's larger than the script code itself. Can;'t say I didn't explain how it worked Compatibility An RGSS / RPGMaker XP system. And don't use with any other MiniMap system. Terms and Conditions Free for use, even in commercial games. RE: Extra Terrain Tags - JayRay - 12-20-2014 for some reason, the Box does not show this script anymore, can someone re-upload it? RE: Extra Terrain Tags - DerVVulfman - 12-21-2014 The actual link DOES work. Box doesn't like my .Doc file extension, so direct viewing is a no go. Download the file and change the extension from .doc to .txt and open it. You'll find it works just fine that way. |