Extra Autotiles - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Extra Autotiles (/thread-5100.html) |
Extra Autotiles - DerVVulfman - 04-13-2014 Extra Autotiles
by SephirothSpawn Ver 1.1a June 3, 2007 Introduction This script was designed to allow you to add more than 7 autotiles to your maps. This is not the easiest script to work with, as you have to specify which autotiles are on a certain tile based off position and layer. To use this you simply have to create your map as you normal would. Where you would want to place your additional tiles. Pick autotiles that have similar passbilities and other properties. Then define your new map autotiles in the script editor and your new autotile indexes. Demo Demo Terms and Conditions Give credit to SephirothSpawn. When I asked him about posting his scripts a couple years ago, that was all he requested when he gave me the OK for posting. |