in FPLE touching events after battle causes rpg maker to crash - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Code Support (https://www.save-point.org/forum-20.html) +--- Thread: in FPLE touching events after battle causes rpg maker to crash (/thread-5331.html) |
in FPLE touching events after battle causes rpg maker to crash - ThePrinceofMars - 11-25-2014 yes me again I found yet another bug in my project with FPLE if my player tries to go through a Event directly after battle it will cause rpg maker to crash. I have created enemy event to chase after the player if the player touches them he goes into combat after the battle the event becomes a corpse which the player can loot now if you wait only a second and then walk over the body you are fine but if you walk directly over the body after combat by just holding the up button as the battle ends rpgmaker will crash I have uploaded my game here http://s000.tinyupload.com/?file_id=14741368659685776756 if anyone wants to take a look and try to help I have left a savegame which is just before a battle thanks in advance RE: in FPLE touching events after battle causes rpg maker to crash - MechanicalPen - 11-27-2014 This is a pure crash, and not an 'error message-and-exit' thing that RPG Maker does to inform you of a programming error. this means that the crash is happening in the FPLE.dll which is impossible to fix without its source code. It is possible it could be worked around, I'll look into it. |