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in FPLE touching events after battle causes rpg maker to crash - Printable Version

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in FPLE touching events after battle causes rpg maker to crash - ThePrinceofMars - 11-25-2014

yes me again I found yet another bug in my project with FPLE if my
player tries to go through a Event directly after battle it will cause
rpg maker to crash.
I have created enemy event to chase after the
player if the player touches them he goes into combat after the battle
the event becomes a corpse which the player can loot
[Image: helpmecorpse.png]
now
if you wait only a second and then walk over the body you are fine but
if you walk directly over the body after combat by just holding the up button as the battle ends rpgmaker will crash
I have uploaded my game here
http://s000.tinyupload.com/?file_id=14741368659685776756
if anyone wants to take a look and try to help I have left a savegame which is just before a battle thanks in advance


RE: in FPLE touching events after battle causes rpg maker to crash - MechanicalPen - 11-27-2014

This is a pure crash, and not an 'error message-and-exit' thing that RPG Maker does to inform you of a programming error. this means that the crash is happening in the FPLE.dll which is impossible to fix without its source code. It is possible it could be worked around, I'll look into it.