DoubleX RMMV Intercept Item - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Plugins and Mods (https://www.save-point.org/forum-74.html) +---- Forum: RPGMaker MV/MZ Engines (https://www.save-point.org/forum-120.html) +---- Thread: DoubleX RMMV Intercept Item (/thread-5680.html) |
DoubleX RMMV Intercept Item - DoubleX - 12-16-2015 DoubleX RMMV Intercept Item
Version: v1.00b
Introduction * Lets users set states intercepting skills/items conditionally * Designed to mimic FF5's Blue Magic and FF6's Runic command Prerequisites * Little Javascript coding proficiency to fully utilize this plugin Script * DoubleX RMMV Intercept Item [b]Video[/b] FAQ * None so far Credits and Thanks * None Author's Notes * None so far Terms and Conditions * You shall keep this plugin's Plugin Info part's contents intact * You shalln't claim that this plugin's written by anyone other than DoubleX or his aliases * None of the above applies to DoubleX or his aliases Changelog v1.00b(GMT 1000 30-1-2016): 1. Fixed typo $dataStates(stateId) instead of $dataStates[stateId] 2. Fixed undefined BM.interceptors when changing states outside battle 3. Fixed missing argument item in GB.possibleInterceptStates bug 4. Fixed searching interceptors in the interceptor state id pairs bug 5. Fixed returning interceptor state id pair in GU.interceptor bug 6. Fixed learning skills that are already learnt bug 7. Fixed passing a battler instead of an Array to showNormalAnimation v1.00a(GMT 1500 16-12-2015): 1. 1st version of this script finished RE: DoubleX RMMV Intercept Item - DoubleX - 01-30-2016 Updates Added this video: v1.00b(GMT 1000 30-1-2016): 1. Fixed typo $dataStates(stateId) instead of $dataStates[stateId] 2. Fixed undefined BM.interceptors when changing states outside battle 3. Fixed missing argument item in GB.possibleInterceptStates bug 4. Fixed searching interceptors in the interceptor state id pairs bug 5. Fixed returning interceptor state id pair in GU.interceptor bug 6. Fixed learning skills that are already learnt bug 7. Fixed passing a battler instead of an Array to showNormalAnimation |