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Ordaz_Sideview - Ordaz - 09-09-2006 Sideview Battle System Unanimated by Ordaz Sep 9 2006 This is a locked, single-post thread from Creation Asylum. Archived here to prevent its loss. No support is given. If you are the owner of the thread, please contact administration. Introduction A sideview battle system that relies on the Character of the actor and the battler of the enemy. Features
This one has a demo Script and demo Copy and paste this code under the SDK and above main Sideview Battle System Demo (For The 2nd screenshot look) Ordaz_Sideview_Battle_System.rar (Size: 204.7 KB / Downloads: 4) #------------------------------------------ Tricks and Codes You can change the position of the party. Just make an event. Call Script Code: SDVA::PARTY_POS = n Replace N with 1, 2 or 3. any larger or smaller numbers will cause a SyntaxError 1 = It's the default. Actors are facing left 2 = Actors are facing up 3 = Actors are facing Right #--------------------------------------------------- Trick No.2 Change the Steps that an actor walks to perform an attack. Make an event and call this script Code: SDVA::MOVE_STEP = N Replace N with the desired number of steps. Trick No.3 Change the ability of viewing the enemy's HPMP.() Call a script in this event and Code: PARA_CTB::HELP_DRAWING_MATER_ENEMY = true () Do not forget to set it back to false. cuz it's permanent. [color=#33cc00]#--------------------------------------------------- [color] Trick No.4 Change your party X,Y Coordinate. Call a script[code] RUBY X_LINE [color=#0080c0]=[color] N [color=green]# 横位置のバトラー表示座標[color] Y_LINE [color=#0080c0]=[color] N [color=green]# 縦位置のバトラー表示座標[color] X_SPACE [color=#0080c0]=[color] N [color=green]# 横位置のバトラー同士の間隔[color] Y_SPACE [color=#0080c0]=[color] N [color=green]# 縦位置のバトラー同士の間隔[color] X_POSITION [color=#0080c0]=[color] N [color=green]# 隊列[前衛・中衛・後衛]の横間隔[color] Y_POSITION [color=#0080c0]=[color] N [color=green]# 隊列[前衛・中衛・後衛]の縦間隔[color] Replace N with the desired numbers. (I'm still noob here) But here's a fine example If you want to make it like what shown in this picture [img]http2d6.parasite.jprgssscriptimgsdva_2.jpg[img] [b]CHANGE [b] RUBY X_LINE [color=#0080c0]=[color] [color=red]500[color] [color=green]# 横位置のバトラー表示座標[color] Y_LINE [color=#0080c0]=[color] [color=red]200[color] [color=green]# 縦位置のバトラー表示座標[color] X_SPACE [color=#0080c0]=[color] [color=red]15[color] [color=green]# 横位置のバトラー同士の間隔[color] Y_SPACE [color=#0080c0]=[color] [color=red]40[color] [color=green]# 縦位置のバトラー同士の間隔[color] X_POSITION [color=#0080c0]=[color] [color=red]25[color] [color=green]# 隊列[前衛・中衛・後衛]の横間隔[color] Y_POSITION [color=#0080c0]=[color] [color=red]0[color] [color=green]# 隊列[前衛・中衛・後衛]の縦間隔[color] To RUBY X_LINE [color=#0080c0]=[color] [color=red]140[color] [color=green]# 横位置のバトラー表示座標[color] Y_LINE [color=#0080c0]=[color] [color=red]290[color] [color=green]# 縦位置のバトラー表示座標[color] X_SPACE [color=#0080c0]=[color] [color=red]120[color] [color=green]# 横位置のバトラー同士の間隔[color] Y_SPACE [color=#0080c0]=[color] [color=red]0[color] [color=green]# 縦位置のバトラー同士の間隔[color] X_POSITION [color=#0080c0]=[color] [color=red]0[color] [color=green]# 隊列[前衛・中衛・後衛]の横間隔[color] Y_POSITION [color=#0080c0]=[color] [color=red]10[color] [color=green]# 隊列[前衛・中衛・後衛]の縦間隔[color] PARTY_POS [color=#0080c0]=[color] [color=red]3[color] [color=green]# キャラクターの向き( 0下 1左 2右 3上 )[color] [b][size=xx-large]Upgrades[size][b] [color=#ff0000]ATB GAUGE.[color] Picture [img]http2d6.parasite.jprgssscriptimgctb.jpg[img] Script [url=httpnoirpalace.8m.netsideviewbattle-with-atb-para.txt]Click here to view it[url] Installation 1- Find PARA_CTB. 2-Highlight it and all the Syntax under it. 3-Replace with the script. [color=#33ff33]#---------------------------------------------------[color] [size=x-large][b]Bugs[b][size] Can't work with the RTAB Script Buggy with Postality Knights users (Font bugs) KGC_Overdrive Unfriendly [size=x-large][b]FAQs[b][size] Any problem you find, Just PM me. [size=x-large][b]Credits[b][size] Ordaz (Me) Para Dog or [url=http2d6.parasite.jp]http2d6.parasite.jp[url] Squall Peace! |