The Other Way XP - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: The Other Way XP (/thread-6577.html) |
The Other Way XP - kyonides - 06-15-2017 The Other Way XP
By Kyonides (Not that I should be proud of this anyway...) Introduction This simple scriptlet lets you modify the main character's movements by making him or her walk in the opposite direction while this is enabled. Instructions There are two versions of my scriptlet, choose wisely. Script calls: $game_player.other_way = true The player walks in the opposite direction. $game_player.other_way = false $game_player.other_way = nil The player walks normally in the right direction. $game_player.other_way_duration(seconds) Same as the previous call but for a limited amount of time. Scripts
Terms & Conditions Free for use in ANY game. Due credit is mandatory! RE: The Other Way XP - DerVVulfman - 06-15-2017 That could be entertaining to make the player appear tipsy, turning the feature on and off again with a timer. RE: The Other Way XP VX - kyonides - 06-22-2017 Let's start BUMPING my way from now on!
Now the lonely and sniffy VX has its own way to mess with your players by making them get confused about what buttons they are actually pressing during gameplay. It only has a single version available so there's no need to think a lot about it. ;) RE: The Other Way XP VX & ACE - kyonides - 06-24-2017 BUMPING in the wrong direction once again! Well, from now on all Ruby / RGSS based RPG Makers may enjoy the weird benefits of implementing my scriptlet on any game project. As per DerVVulfman's request or suggestion I added an additional timer-based featurette as well for all of them!! I guess some of you might like it for unknown reasons or we're all just plain crazy around here XD |