Skip the title menu - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Archives (https://www.save-point.org/forum-105.html) +--- Forum: Creation Asylum Archives (https://www.save-point.org/forum-90.html) +---- Forum: Scripts & Code Snippets (https://www.save-point.org/forum-92.html) +----- Forum: RPG Maker XP Code (https://www.save-point.org/forum-93.html) +------ Forum: Code Snippets & Others/Misc (https://www.save-point.org/forum-100.html) +------ Thread: Skip the title menu (/thread-6611.html) |
Skip the title menu - Aoshiwik - 11-21-2004 Skip the title menu by Aoshiwik Nov 21 2004 This is a locked, single-post thread from Creation Asylum. Archived here to prevent its loss. No support is given. If you are the owner of the thread, please contact administration. These ruby snippets skip the title menu, useful for faster game testing. Insert this on line 33 of the Scene_Title class, right after the "$game_system = Game_System.new" on line 32. Code: # Skip the title menu and go strait to a new game. to continue a game, insert this instead. Code: # Skip the title menu and go strait to continue. Optional: comment out the first line of the command_new_game method to get rid of an annoying sound. Code: def command_new_game I agree, it is was a bit of a hack. The following code is a new version. Make a new script file in the rmxp script editor, name it something you can remember and past this code in there, then follow the usage instructions in the header comments to activate it. Code: =begin |