Random Attributes - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Archives (https://www.save-point.org/forum-105.html) +--- Forum: Creation Asylum Archives (https://www.save-point.org/forum-90.html) +---- Forum: Scripts & Code Snippets (https://www.save-point.org/forum-92.html) +----- Forum: RPG Maker XP Code (https://www.save-point.org/forum-93.html) +----- Thread: Random Attributes (/thread-6760.html) |
Random Attributes - magilord - 12-05-2004 This is a locked, single-post thread from Creation Asylum. Archived here to prevent its loss. No support is given. If you are the owner of the thread, please contact administration. The Random Attribute System will, upon new game, rebuild the $data_actors with random stats(randomized on making a new game). The attributes a derived from the class. Each class is assigned a catigory 1 trough 6(1 being best 6 worst) for each attribute (see chart below). On first level each actor gets 2 "rolls" for the attribute plus a bonus. ---hp--- best: max 109 min 54 per level extra random + 101 hp bonus at first (56r+53) type2: max 100 min 49 per level extra random + 85 hp bonus at first (52r+48) type3: max 99 min 44 per level extra random + 70 hp bonus at first (46r+43) type4: max 80 min 39 per level extra random + 55 hp bonus at first (42r+38) type5: max 70 min 35 per level extra random + 40 hp bonus at first (36r+34) worst: max 60 min 39 per level extra random + 25 hp bonus at first (32r+28) ---sp--- best: max 55 min 17 per level extra random + 25 sp bonus at first (39r+16) type2: max 47 min 14 per level extra random + 22 sp bonus at first (34r+13) type3: max 39 min 11 per level extra random + 19 sp bonus at first (29r+10) type4: max 32 min 9 per level extra random + 16 sp bonus at first (24r+8) type5: max 23 min 6 per level extra random + 13 sp bonus at first (18r+5) worst: max 14 min 3 per level extra random + 10 sp sp bonus at first (12r+2) ---attributes--- best: max 12 min 4 per level extra random + 50 stat bonus at first (9r+3) type2: max 10 min 3 per level extra random + 46 stat bonus at first (8r+2) type3: max 9 min 3 per level extra random + 42 stat bonus at first (7r+2) type4: max 8 min 2 per level extra random + 38 stat bonus at first (6r+2) type5: max 6 min 2 per level extra random + 34 stat bonus at first (5r+1) worst: max 5 min 2 per level extra random + 30 stat bonus at first (4r+1) total......class.........hp......sp.....str.....dex.....agi.....int points 24.....1 fighter.........2.......4.......2.......3........3.......4 24.....2 barbarian.....1......6........1.......2........2.......6 24.....3 paladin........2.......4........2......3.......4.......3 24.....4 ranger.........3.......4.......3.......2.......2.......4 24.....5 cavalier.......1.......3.......2.......2.......6.......4 24.....6 rogue..........4.......3.......4.......1.......1.......5 24.....7 monk..........2.......4.......2.......2.......3.......5 24.....8 white mage..4.......1.......5.......3.......3.......2 24.....9 black mage..6.......1.......5.......3.......2.......1 24.....10 red mage...4.......2.......3.......3.......3.......3 24.....11 time mage..5.......2.......6......2.......2........1 24.....12 bard...........3......3.......3.......3.......3.......3 catigory/point ....1.........6 ....2.........5 ....3.........4 ....4.........3 ....5.........2 ....6.........1 BELOW IS A NEW CLASS TO BE INSERTED IN. Code: class Random_Attributes In Scene_Title under def command_new_game put a new line in Random_Attribute.new |