Random Battle Music Boss & Final Boss setup - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Archives (https://www.save-point.org/forum-105.html) +--- Forum: Creation Asylum Archives (https://www.save-point.org/forum-90.html) +---- Forum: Scripts & Code Snippets (https://www.save-point.org/forum-92.html) +----- Forum: RPG Maker XP Code (https://www.save-point.org/forum-93.html) +----- Thread: Random Battle Music Boss & Final Boss setup (/thread-6938.html) |
Random Battle Music Boss & Final Boss setup - Eccid - 11-03-2005 This is a locked, single-post thread from Creation Asylum. Archived here to prevent its loss. No support is given. If you are the owner of the thread, please contact administration. ok, this is a script i made a while back. To explain further: This script will randomize the battle music choosing from 4 preselected tracks. You set it before battle to be either a regular boss battle, or a final boss battle. The music will be set back to regular battle music after you finish a boss battle. To Implament: Go to Scene_Map, around line 172 you'll see this: Code: $game_system.bgm_play($game_system.battle_bgm) replace it with this: Code: #----------------------Edit--------------------------------------------------- To Use: To make a regular boss battle- Before battle, call script and put this in it: Code: $boss=1 To make a final boss battle- Before battle, call script and put this in it: Code: $boss=2 Hope you like it! My scripts dont usually seem to go over well on this site. |