KUnitsFoes XP - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: KUnitsFoes XP (/thread-6989.html) |
KUnitsFoes XP - kyonides - 08-13-2017 KUnitsFoes XP
by Kyonides
Introduction Just another bestiary crafted to be used with my main KUnits scripts. It includes curious transitions whenever you change the current page. There's some kind of ticker you can use to tell the player what buttons to press or just have fun by showing playful messages there. Screenshots
RE: KUnitsFoes XP VX & ACE - kyonides - 08-16-2017 Well, people or the four stray cats that actually dare to follow me, I have updated these scripts once again to make sure they would work properly and I made it possible for VX to show enemy characters just like in the XP version. It's possible to use those characters on ACE as well, the catch would be that they come in their own separate files with the $ sign prepended... |