Jay Ray's OWN Autotile Maker (RMMV) - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Tools (https://www.save-point.org/forum-42.html) +--- Thread: Jay Ray's OWN Autotile Maker (RMMV) (/thread-7176.html) |
Jay Ray's OWN Autotile Maker (RMMV) - JayRay - 12-03-2017 Hi guys! I got really bored last night, so I made a couple of RMMV autotile templates for Photoshop....
As you can see, I created one which was a basic autotile, and another that had a more blended approach for like dirty floors, puddles, etc. I have 9 planned so far before starting to work on other PSD files for layer markups... Anyway, they seemed to be a pretty big hit over at rpgmakerweb.com http://jayray.ga/RMMV-Autotilemaker01.zip http://jayray.ga/RMMV-Autotilemaker02.zip http://jayray.ga/RMMV-Autotilemaker03.zip
I also have updates on my site... link in the siggy...
RE: Jay Ray's OWN Autotile Maker (RMMV) - JayRay - 12-04-2017 Inspired by certain tilesets that ditch the box to go straight for the circle, I give you...
Style #4: Look at those curves! (whistles like a wolf in a nightclub) No, no... not THOSE curves... curved tiles! Perfect for different rocky paths or for a more cartoony feel to your tilesets. -LINK- -LINK- Here's what it looks like in Editor... This PSD file has ONE additional layer, called Optional: Outline. If you want it, keep it, if not, make it invisible. Remember also, that for transparent tiles at any time, you can make the background invisible, and change the opacity on either the background or foreground layer. Now, unfortunately, I can't guarantee I can make anymore until this upcoming weekend, as my daily 10-7 is a real grind. However. I will be unleashing at least five more styles before going to door and wall templates and seeing where I can go from there! I'd LIKE to create house templates and room templates, items which would be a bigger image overall but would still only require those initial 2, 3, or four tiles to get things started. GO FORTH AND MAP! |