YAMI Battle symphony + Holder add on (Loop casting anim) - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Code Support (https://www.save-point.org/forum-20.html) +--- Thread: YAMI Battle symphony + Holder add on (Loop casting anim) (/thread-7240.html) |
YAMI Battle symphony + Holder add on (Loop casting anim) - Starmage - 03-01-2018 Hello guys! I need help with Yami's Battle symphony along with the Holder animated battler add-on. Yami Battle Symphony: https://forums.rpgmakerweb.com/index.php?threads/battle-engine-symphony.6037/ Holder animated battlers add-on: https://github.com/suppayami/rmvxa-collection/blob/master/battle-symphony/add-on/Holder-Battlers.rb Whenever I cast a spell, the battler's cast animation sprite does not loop. :( Is there any way I can make the spell cast sprite loop using those scripts? I want it to look like the battler is really doing some incantation. :) Thanks so much for any response! (btw, I'm also currently using Yanfly's cast animations). |