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![]() +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Upcoming Projects (https://www.save-point.org/forum-15.html) +--- Thread: ![]() |
Monstructs: Makers and Mayhem - AlCheddah - 01-12-2019 ![]() This game has RELEASED IT'S NEWEST BETA! Please follow this links to the download and the recruitment thread if interested. T.I.A. Download at ITCH Download at GAMEJOLT Beta Tester Recruitment Thread Monstructs: Makers and Mayhem is a 2-D video game made with custom, pseudo-vector style graphics. It combines open world exploration, mission-based storytelling, crafting/synthesis and monster collecting to create a unique gaming experience. The main feature of the game is being able to MAKE YOUR OWN MONSTERS! Build your Army! You get to create 153 Monstructs from 9 different element Castes and four Ranks of Making difficulty. ![]() MISSIONS A-GO-GO! Now that you’ve made some friends, send them out into the world to do good for others by completing missions. Some of which you have to guide them to victory! ![]() Evolving Combat System Battles become more challenging the more you play and your Monstructs grow stronger! ![]() PLUS SO MUCH MORE! Devlog Content Hidden
![]() RE: Monstructs:Makers and Mayhem - AlCheddah - 04-22-2019 ![]() Thanks to the help of a really thorough Beta Testers I was able to fix some really big bugs that prohibited game gameplay and enjoyment. One change was an update to the Task Log (FORMERLY Job Log) UI WIndow! ![]() I made it opaque to increase visibility. ![]() OTHER CHANGES INCLUDE:
RE: Monstructs:Makers and Mayhem - AlCheddah - 04-22-2019 ![]() After a troublesome couple of weeks and a trollish April Fools, I am finally releasing BETA 1! I've revamped a few things about the game. Here's a quick peek of things you'll find: ![]() ![]()
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BETA 1 Changelog ******************************* Content Hidden
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I've updated the OP with Download links and new info. I hope you like this and will stay tuned for more as the game progresses. |