ACBS FIX SCRIPT #2: Advanced Cry Correction - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: ACBS FIX SCRIPT #2: Advanced Cry Correction (/thread-7522.html) |
ACBS FIX SCRIPT #2: Advanced Cry Correction - DerVVulfman - 08-09-2019 ACBS FIX SCRIPT #2
Advanced Cry Correction Version: 1.0 Introduction This fixes a major flaw with the ACBS (Atoa's CBS) by Victor Sant. The bug was caused by an oversight where the action ID (skill ID, Item ID, etc) was not correctly synced in a method that played audio effects. If a BASE audio effect was set, only that would play. But if one was not set, the system was set to crash. Script Code: #============================================================================== Instructions Paste this directly below the ACBS | Scene_Battle 4 script so it can take effect and replace the broken methods in question. FAQ A surprise, this is the second bug I've seen in the system..! Compatibility Specifically geared for the ACBS. Terms and Conditions Free for use with just due credit required. RE: ACBS FIX SCRIPT #2: Advanced Cry Correction - aeliath - 08-09-2019 Another great fix, amazing work right there! THANK YOU SO MUCH for this, I hope this helps other people if they wish to use this amazing system. |