KPocket XP - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: KPocket XP (/thread-7586.html) |
KPocket XP - kyonides - 11-21-2019 KPocket XP
version 1.0.6
by Kyonides
Introduction Force the player to keep a reduced inventory while in battle! Of course, the player may choose which items he or she will pack in his or her pocket. It is possible to call the Pocket menu from the Item menu or the map! For more information, please read the comments I have included in my script. Terms & Conditions You must include my nickname and the current website's URL in your game credits. Do not repost it anywhere else! Free for non commercial games. Give me a free copy of your completed game if you include at least 2 of my scripts! RE: KPocket XP - kyonides - 11-21-2019 A Minor Bug Fix Has Arrived!
Well, it seems my pocket had a hole I hadn't noticed till recently. Don't worry, my fellow forumers! I have returned to quickly publish a bug fix! Happy Game Testing!
RE: KPocket XP - kyonides - 11-22-2019 Sudden Crash: Return of the Bug
Well, it seems the previous version didn't prevent the script from looking for a non existing item when the pocket menu was active. That's why I had to come back and publish a fix in no time. I hope everything runs smoothly from now on. RE: KPocket XP - kyonides - 11-24-2019 Sudden Crash: The Bug Strikes Back
It seems that such a nasty bug didn't like what I did to its game killer mechanism. Don't worry! I managed to exterminate it for good! Now you can even get a basic window to display some help information regarding buttons. RE: KPocket XP - kyonides - 11-25-2019 Sudden Crash: The Buggy Menace
Fine! I gotta admit I left out a few "minor" details in an attempt to release a working version of my script. Seriously, you should not worry anymore! I really killed as many bugs as I could find (or let others do the job of meeting them in person... ) So feel free to enjoy my script now!
RE: KPocket XP & VX - kyonides - 12-02-2019 Invading the VX World
I guess you know what's next... An announcement concerning my habit of posting scripts even on Sunday. Well, I could not end this week without offering you a port to VX engine. By the way... I also had to update the XP version because I forgot to delete a call to a print function... |