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The Charlie Mini-Map / Dynamic Maps Patch - Printable Version

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The Charlie Mini-Map / Dynamic Maps Patch - DerVVulfman - 06-22-2020

The Charlie Mini-Map / Dynamic Maps Patch
Version: 1.2





Introduction
This is a crucial patch required for anyone using the redesigned version of the "Passable Mini-Map" by Charlie Fleed, and the upgraded version of Near Fantastica's "Dynamic Maps" script, both of which were released by DerVVulfman. Without this patch and the instructions that are contained within, the proper display of the mini-maps will falter.




Script

The Script






Instructions
Plenty, and within the patch itself. Heck, it is nearly 70% instructions.






Compatibility
This patch's primary focus is to work with "Charlie's Mini-Map Extended" and "Dynamic Maps Expanded", both being rewrites of the originals by Near Fantastica and Charlie Fleed.

Use of this patch is possible with earlier versions of the two, but does require alteration of the patch's code itself as the newer versions adds additional values which enhances features or fixes system errors. However, the request to remove the setup methods within the earlier versions would still apply.


RE: The Charlie Mini-Map / Dynamic Maps Patch - DerVVulfman - 07-01-2020

BUMP
to Version 1.1

There is not really anything new about this patch other than it being updated to work with the latest version of Dynamic Maps - Expanded.   Two methods of the so-mentioned Dynamic Maps script were renamed, so the update of this patch was necessary.


RE: The Charlie Mini-Map / Dynamic Maps Patch - DerVVulfman - 03-29-2022

BUMP
to Version 1.2

A very simple update to the patch which only involved the reorganization and relocation of three statements that govern the map zoom value.  These three were initially executed when the player enters a new map in order to determine the proper zoom scale for the minimap.

However, the location for these statements and when the determination of the zoom scale needed to be reconsidered given this was a patch for a dynamic map.  As a dynamic map saves map states, entering a previously entered and explored map would restore previous values.  Unfortunately, this would at times overwrite proper values or invalidate the statements needed to retrieve the minimap scale.

As such, this update corrects the oversight and now resets the minimap zoom effect later in the patch and after any dynamic map data would be reloaded.