rpg side viewer battle system - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Code Support (https://www.save-point.org/forum-20.html) +--- Thread: rpg side viewer battle system (/thread-810.html) |
rpg side viewer battle system - ludvig - 01-31-2010 hey, im new to this site and been working on a decent rpg vx game for about a year, but ive been having real problems getting a side viewer battle system, ive tried like 100 different ones but with no or little succes. I would really apprecitate if anyone could link a side viewer battle system for dummies. Fast reply please [Resolved] rpg side viewer battle system - Charlie Fleed - 01-31-2010 Fast reply please??? Otherwise what? You won't pay the bill? [Resolved] rpg side viewer battle system - ludvig - 01-31-2010 Charlie Fleed Wrote:Fast reply please??? Otherwise what? You won't pay the bill? no.... its just a saying. [Resolved] rpg side viewer battle system - DerVVulfman - 01-31-2010 Animated Battlers VX ? It doesn't change statistics, augment the system with AT bars, or the like. It just changes the default frontview system to use sideview graphics. It would be classified as an 'Advanced' script, not exactly plug-n-play. There's configurations to work out and a .pdf manual that explains all the available switches for use. There are also some pre-made 'configuration' scripts in the link you can use in place of the demo's config page. ---EDIT (February 18, 10) --- Given no further replies, assuming resolved. |