DoubleX_RMMZ_Script_Call_Hotkeys - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Plugins and Mods (https://www.save-point.org/forum-74.html) +---- Forum: RPGMaker MV/MZ Engines (https://www.save-point.org/forum-120.html) +---- Thread: DoubleX_RMMZ_Script_Call_Hotkeys (/thread-8184.html) |
DoubleX_RMMZ_Script_Call_Hotkeys - DoubleX - 10-14-2020 Purpose Lets you set some hotkeys per scene to trigger some script calls Video Games using this plugin None so far Parameters Code: * @param scriptCallHotkeys Author Notes 1. A custom key map plugin, like DoubleX_RMMZ_Custom_Key_Maps: DoubleX_RMMZ_Custom_Key_Maps can be useful when setting hotkeys to trigger script calls Prerequisites Abilities: 1. Little RMMZ plugin development proficiency to fully utilize this (Elementary Javascript exposures being able to write beginner codes up to 300LoC scale) Terms Of Use Code: * 1. Commercial use's always allowed and crediting me's always optional. Contributors Code: * Authors: Changelog Code: * { codebase: "1.1.0", plugin: "v1.00b" }(2020 Dec 2 GMT 0800): Download Link Download Link Demo Link Demo Link RE: DoubleX_RMMZ_Script_Call_Hotkeys - DoubleX - 12-02-2020 Updates Code: * { codebase: "1.1.0", plugin: "v1.00b" }(2020 Dec 2 GMT 0800): |