KRandomTeleport XP - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: KRandomTeleport XP (/thread-8330.html) |
KRandomTeleport XP - kyonides - 08-03-2021 KRandomTeleport XP
by Kyonides
Introduction Did you ever feel like you wanted your character to randomly teleport to another location? Are you sick of manually setting up such an event at every single open space in a given area? Well, now you can just use some useful script calls to let it handle the teleportation for you! Don't worry! You might only need one or two script calls at any given time. The Script Code: # * KRandomTeleport XP Terms & Conditions You can freely use this script, even if you are called Silly or Joe Biden, a werewolf or even Count Dracula. Nope, Jack Dorsey, Miguel Díaz-Canel, Xi Jinping and Kim Jong-un are not allowed to even take a look at it. I just can't bear those guys. Include me in your game credits! RE: KRandomTeleport - kyonides - 08-24-2021 Maintenance Update
I had to edit the script above to get rid of a minor bug that went unnoticed till a few minutes ago. RE: KRandomTeleport - kyonides - 11-14-2022 Some VX and ACE Bump
From now on you can also get a script that will smoothly run in RMVX and RMVX ACE. I also noticed that there was a method name that needed to be fixed in RMXP so I have updated it as well. |