KInquire XP - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: KInquire XP (/thread-8336.html) |
KInquire XP - kyonides - 08-13-2021 KInquire XP
v1.2.0 by Kyonides Arkanthes
Introduction What have you been doing as of late? I've been investigating some weird events that have been taking place in a small place called Kustom Town as of late. Have you got any piece of valuable information, sir? A contact, the name of any serial killer , a suspicious location, a piece of evidence. Anything, pretty much anything, might prove to be quite helpful at the end of the day. It seems that some suspicious character might have an accomplice out there... All of the pictures required by my script should be placed in the Graphics/Pictures directory. The script also features a simple fake time system. Screenshots
Content Hidden Basic Script Calls
Open the Case Menu $scene = KInquire::Scene.new New Case new_case(101, "Trickster Affair", "Kustom Town") Case with specific Priority new_case(101, "Trickster Affair", "Kustom Town", :p => 1) Case with specific Status new_case(101, "Trickster Affair", "Kustom Town", :s => :cold) Terms & Conditions
Free for use in non commercial games. Contact me if you need it for a commercial game instead. Include me in your game credits! RE: KInquire XP - kyonides - 08-14-2021 Detective Aluxes Has Been Promoted!
Well, not exactly. It just happens that I have uploaded a new version of KInquire XP, finally reaching the 1.0.0 milestone. If you don't believe me, just take a look at the screenshots! Content Hidden As you might have noticed, I have modified the GUI heavily. You see, it didn't make any sense to keep two menus that looked pretty much the same so I preferred to save some space and widened the data window in order to let you retrieve as much information as possible. Doesn't it look good? I admit the Category window looks awful but I might replace it with some heading and 5 icons some day... RE: KInquire XP - kyonides - 08-14-2021 Detective Aluxes Has Lost His Watch!
Nah, just kidding. Actually version 1.1.0 now features a fake time system for convenience. Nope, it doesn't include hours, minutes and seconds for simplicity's sake. I have also simplified the several script calls for convenience, obviously! RE: KInquire XP - kyonides - 08-16-2021 Detective Aluxes's Boss Sgt. Elvira Has a New Office!
Well, it's not like it's really important but that was the perfect excuse to introduce the latest version of my script. It has now received a minor upgrade, reaching the 1.1.1 milestone. Now you need to include a Case No. to the case creation call. New Case new_case(101, "Trickster Affair", "Kustom Town") Case with specific Priority new_case(101, "Trickster Affair", "Kustom Town", :p => 1) Case with specific Status new_case(101, "Trickster Affair", "Kustom Town", :s => :cold) 3 Snapshots It also features several new convenient script calls, i.e. it might allow you change a dialog based on a minimum number of pages. RE: KInquire XP - kyonides - 01-10-2022 Aluxes Can Now Set Wulfo as a Secondary Suspect!
5 Snapshots I mean it, guys! Since version 1.2.0 detective Aluxes can now add more suspects to a given case. In my demo I set Trickster the Purple Hood as the main suspect but now you can add Wulfo and his acquaintance as well. So its tricky story has been expanded as well! As an extra I have included my KMessage Kiwi script in my demo to make message windows look much better and quite complete. A real masterpiece, don't you think? Remember that the script call to open the Case Menu scene is the following: Code: $scene = KInquire::Scene.new |