KMenuSound ACE - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: KMenuSound ACE (/thread-8373.html) |
KMenuSound ACE - kyonides - 10-02-2021 KMenuSound ACE
by Kyonides Arkanthes ​Introduction A board member once requested a new scriptlet that could help the game developer play a BGM on the main menu scene. It also lets you resume the previously played map BGM right where it was interrupted upon returning to the current map. This script does not alter the GUI at all so no screenshots should be provided ever! Code: # * KMenuSound ACE Terms & Conditions Feel free to use it anywhere. Mention me in your game credits! [End of Conditions] |