Save-Point
KSelectStats ACE - Printable Version

+- Save-Point (https://www.save-point.org)
+-- Forum: Material Development (https://www.save-point.org/forum-8.html)
+--- Forum: Scripts Database (https://www.save-point.org/forum-39.html)
+---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html)
+---- Thread: KSelectStats ACE (/thread-8767.html)



KSelectStats ACE - kyonides - 06-23-2023

KSelectStats ACE

by Kyonides

Introduction

There was an old scriptlet that would make you pick the stats you don't want to show up.
My script actually asks you to tell it which stats you want to show on screen on different menu scenes.

Why did I make it?

That's easy to answer! The old script sucked. It was inefficient. It included too many extra steps for no good reason.
And yes, it works with Yanfly's Party System as well.

Here are some details on how you'd configure it.

Code:
# Available STATS for the STATS Constant:
# 2 - ATK
# 3 - DEF
# 4 - MAT
# 5 - MDF
# 6 - AGI
# 7 - LUK

module KSelect
  SHOW_STATS = [2, 3, 6]


Terms & Conditions

Free for use in any game. Gamer
Due credit is mandatory. Tongue sticking out
Getting a free copy of your game would be appreciated.
Don't delete the header nor my embedded comments.
That's it! Tongue sticking out