EventRegionBox - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: EventRegionBox (/thread-8794.html) |
EventRegionBox - kyonides - 08-11-2023 EventRegionBox
ACE For Patrollers and Friendly NPC's by Kyonides
Introduction The present script allows you to restrain the movements of any given event to a very specific region on the map. If there are multiple areas on the map with the same Region ID, that Event will simply stay in its respective area. If a given Event's Region ID has never been defined, that Event will move randomly and there is no way to know where it may go next. Please take a look at the following screenshots because they have been setup in a very specific way. Map Setup Script Calls Set a given Event's Region ID - 3 Options: Code: this_event.fixed_region_id = Number Set a given Event's Custom Route and add a Script Call there: Code: move_same_region Terms & Conditions Free for use in any game! Due credit is mandatory. Do not repost it anywhere! That's it! RE: EventRegionBox - kyonides - 08-12-2023 Exciting Update!
Ever since version 0.5.0 your Patrollers are able to go through Fixed Region ID events and still hit the player or block its path if ever needed! And guess what? A demo is now available for any of you to playtest it! Make a given Event's a Patroller - 3 Options: Code: this_event.patrol! Remove a given Event's Patroller Status - 3 Options: Code: this_event.dont_patrol! RE: EventRegionBox - kyonides - 08-14-2023 This Update Will Make You Succumb to Laziness!
Ever since the release of version 0.6.0 you can skip many script calls and just leave a note in the Event Name's Box to turn any event into a Patroller (Enemy NPC) or a Sheep (Friendly NPC). Quick Way to Setup Patrollers and Sheep Enter the following in the Event's Name Box: For a Patroller Code: EventName<P> For a Sheep - 1 stands for its specific Region ID Code: EventName<R1> |