Skills That Use Variables - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Skills That Use Variables (/thread-885.html) |
Skills That Use Variables - DerVVulfman - 01-04-2010 Skills That Use Variables
Version: 1.0 Introduction Okay... okay... Some people use SP to use skills, but what if you want to have a different class of skills that use something else? Another set of points? This system allows you to use an RMXP variable for spell points. Script The Script * Script is a text file saved with the .doc extension or Skills_That_Use_Variables_by_DerVVulfman.txt (Size: 4.88 KB / Downloads: 19) Instructions The instructions are pretty much in the script. That's how I roll. :cheery: Compatibility An RGSS / RPGMaker XP system. Terms and Conditions Free for use, even in commercial games. What is asked is due credit. However, this is an exclusive to the 'House Slashers' run by DerVVulfman, Kalier and Mea, and an exclusive to the 'Save-Point' forum created by by PK8 (formerly Punk, Punkid89), and run by DerVVulfman, MetalRenard and Korekame. It is not for display or distribution on any other site or forum. Skills That Use Variables - jubhub731 - 01-04-2010 Yay im glad i found this i was kinda looking for this . Skills That Use Variables - Queue - 01-06-2010 Added a link to the file hosted here. Remove at your desire. |