Random Move Type XP - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Random Move Type XP (/thread-8881.html) |
Random Move Type XP - kyonides - 01-01-2024 Random Move Type XP
by Kyonides
Introduction Do you want your events to randomly move horizontally or vertically only? Then this scriptlet is right for you! But I gotta say that it might also work with the player himself or herself! How to Use Call any of these methods: Custom Event's Move Type Script Calls Code: random_move_horz! Set Move Route Script Calls Code: move_horz_random Then take a look at the screenshots I have embedded here. 4 Snapshots Terms & Conditions Free for use in ANY game. Due credit is mandatory. Include a link to this post in your game credits file. That's it! RE: Random Move Type - kyonides - 01-01-2024 Script Ported to All RGSS Engines!
Honestly, the RMXP and RMVX ports ended up sharing the exact same code. The only thing that changes on XP and VX would be the way the event command windows are designed on both engines. This means that you can use the same script calls on RMXP through RMVX ACE! |