KyoAlert MV - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Plugins and Mods (https://www.save-point.org/forum-74.html) +---- Forum: RPGMaker MV/MZ Engines (https://www.save-point.org/forum-120.html) +---- Thread: KyoAlert MV (/thread-9018.html) |
KyoAlert MV - kyonides - 09-01-2024 KyoAlert MV
Version 1.2.4
by Kyonides
Introduction
It simply displays a small notification alert somewhere on the screen depending upon the configuration of its KyoAlert module. It does not matter if it is about:
Normally, everything is handled by the script automatically, but there is a script cal just in case you want to fake an achievement alert. Code: KyoAlert.achieve(ID) WARNING! This plugin might not work if you have upgraded your engine's NW.js manually. Screenshots
Terms & Conditions
It's free as in beer.
Include me in your game credits.
Do Not Repost It!
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