KUnits Gosu - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: Gosu (Ruby-based) Engine (https://www.save-point.org/forum-114.html) +---- Thread: KUnits Gosu (/thread-9075.html) |
KUnits Gosu - kyonides - 09-03-2024 KUnits Gosu
2017 Version
by Kyonides
Introduction It's a simple script that lets you change your current team during gameplay. Check the script comments to learn more about it. Script & Demo DOWNLOAD HERE
Terms & Conditions For non commercial games only if given proper credit. RE: KUnits Gosu - kyonides - 09-03-2024 KUnits Gosu Update!
The latest demo and its update RAR pack features KUnits Gosu and other related scripts of mine, namely KUnitsAchieve and KUnitsFoes, perhaps a mock of a map now that you can make the characters walk around the place... *** Main Features *** * A functional Change Unit Menu * A menu displaying a party member's achievements on screen * A functional Bestiary with statistics, monster tales and tips * The Player walking all around the map scene window * Teammates + Caterpillar movement style *** Other Features *** * Make sprites to display either labels, colored, rectangles, statistics, images like Battlers, Characters or Faces, etc. * Event Collision in all four directions! Updated the KUnits Gosu demo once again including many characters and some changes I made to my scripts, i.e. now you can see a Western town like sign telling you what's your current location. Yeah, one can customize that to make it appear on the left or right hand side or even center the sign at any time via adding a line of code to the corresponding script. I updated the KUnits Gosu Update RAR file once again to include a few minor features and a preview of my adaptation of KChests XP to Gosu. Yes, you can now open chests and their corresponding menu! The bad thing is I haven't had the chance to make original items for my project's database... Stats you can increase or recover during gameplay: * HP, MP, AP, SP, HPMAX, MPMAX, ATK, MATK, PDEF, MDEF, AGIL, LUCK, BLOCK I've got no idea how to make the Imperial measure system work with floats or doubles as they call them in C and C++ so I guess I'll just stick to the metric system instead. KUnits Gosu was updated once again! (I still wonder why I care too much about it if people don't care to test it at all...) What's new? Mmm well, besides flipping book pages if you press the left control button while on the map to open that menu and opening the KUnitsShop Gosu menu hosted by a tiny girl called Anastasia... Mainly bug fixes and minor changes to any of the thousands of lines of original code! KUnits Gosu was updated once again! Now it features upto 600 waterdrops falling down while you're on the map. Plus Gem Roulette Gosu has been redesigned to allow any game to include different roulettes with different prize sets! I need to remark the fact that some people are already saying some roulettes might be rigged... Anyway they're free of charge so there's nothing to worry about, for now that is! |