KharStepOrder VX + ACE - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: KharStepOrder VX + ACE (/thread-9076.html) |
KharStepOrder VX + ACE - kyonides - 09-03-2024 KharStepOrder
VX + ACE
by Kyonides
Introduction This scriptlet allows you to change which character's leg goes first while walking around. Really, that's it! To change the Game_Character's default option, look for the @@step_order class variable and set it to :left or :right Change the Current Pattern Order for All Walking Characters in Game: Code: Game_Character.step_order = :left OR :right Script for VX Code: # * KharStepOrder VX * # Script for VX ACE Code: # * KharStepOrder ACE * # Terms & Conditions Free for use in ANY game. Due credit is mandatory because I say so. |