Save-Point
KSkillUnstable VX + ACE - Printable Version

+- Save-Point (https://www.save-point.org)
+-- Forum: Material Development (https://www.save-point.org/forum-8.html)
+--- Forum: Scripts Database (https://www.save-point.org/forum-39.html)
+---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html)
+---- Thread: KSkillUnstable VX + ACE (/thread-9378.html)



KSkillUnstable VX + ACE - kyonides - 09-14-2024

KSkillUnstable VX + ACE

by Kyonides

Introduction

Do you want your heroes to learn unstable skills? Thinking 

Then this script will let you implement such a feature with ease. Two Thumbs Up! 

Just add Skill IDs to the UNSTABLE_SKILL_IDS array and that's it! Winking

What are the unstable skills?

They are a group of skills that will be excluded from a hero's list of skills randomly.

Optional Script Calls

Code:
$game_system.add_unstable_skill(SkillID)
$game_system.remove_unstable_skill(SkillID)

How can I get a demo?


Terms & Conditions

Free for use in non commercial games.
Due credit is mandatory!
Mention this forum in your game credits.
That's it! Tongue sticking out


RE: KSkillUnstable VX + ACE - kyonides - 09-14-2024

The ACE Port Has Arrived!

Now even VX ACE users can enjoy Laughing the insecurity Confused of not knowing for certain if a given hero's skills will show up on the skill list next time he has to target his darn foe. Witch Ghost Golem