KBackFire VX - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: KBackFire VX (/thread-9379.html) |
KBackFire VX - kyonides - 09-14-2024 KBackFire VX
Version 1.1.0
by Kyonides
Introduction Have you ever dreamed of letting your heroes suffer the consequences of using a skill that is too powerful for such weaklings? Well, now Ralph knows how it feels like. By the way, I don't know how the limes can stand him even for a second! You can now use note tags in both the skill and the protective piece of armor! It should be an accessory! Since version 1.0.1 you can also specify the Skill Backfire's Hit Rate! Terms & Conditions Free as in and speech for commercial and non commercial games as long as you are not a ghost. Just mention me and the forum where you have found it in your game credits. That's it! |