Kuest Dynamis VX + ACE - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: Kuest Dynamis VX + ACE (/thread-9677.html) |
Kuest Dynamis VX + ACE - kyonides - 09-27-2024 Kuests Dynamis VX + ACE
by Kyonides
Introduction It is just another way to deal with the question of how to DYNAMICALLY create quests for your heroes or even totally different parties, something that was not originally intended. The script already includes basic instructions embedded in my comments. Anyway, the best way to learn how to use it will be to take a look at the events. Side Notes Kuests Dynamis depends on its corresponding KButtonsManager script. That is exactly how you got those cool buttons working smoothly, proving it is a very useful script on its own. Screenshots
Kuests Dynamis VX Terms & Conditions If you like to cry over spilt ramen, you cannot download it. Otherwise, it is free for use in non commercial games. Contact me if you are going commercial. Obviously, I will be asking you to include me in your game credits. |