KTouchNewMapEvent VX + ACE - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: KTouchNewMapEvent VX + ACE (/thread-9680.html) |
KTouchNewMapEvent VX + ACE - kyonides - 09-27-2024 KTouchNewMapEvent VX + ACE
by Kyonides
Introduction Did you ever want that the engine would autorun events right after being touched by the player or another event? Especially once it finishes transferring the player to a new map... Now you can do that! Just copy and past the following snippet on your script editor! VX Version Code: # * KTouchNewMapEvent VX VX ACE Version Code: # * KTouchNewMapEvent ACE Notes Honestly, there are other ways to trigger events without using scripts. Yet, you can still use my scriptlet to make it possible by setting its trigger as Player Touch or Event Touch. Terms & Conditions Free as in beer and as in speech. Please include my nickname in your game credits. |