Save-Point
KAlterStates VX + ACE - Printable Version

+- Save-Point (https://www.save-point.org)
+-- Forum: Material Development (https://www.save-point.org/forum-8.html)
+--- Forum: Scripts Database (https://www.save-point.org/forum-39.html)
+---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html)
+---- Thread: KAlterStates VX + ACE (/thread-9683.html)



KAlterStates VX + ACE - kyonides - 09-27-2024

KAlterStates VX + ACE

by Kyonides

Introduction

This script should become a collection of modifications of states in ways that cannot be done in the database.
There are no screenshots available because we're just talking about a non graphical alteration of a given state for no state will be removed by the script.

We are just talking about STATES here.

As long as you or your foes can inflict a status ailment on the opponents one way or the other, this will work.

Current Features:
  • Paralysis
  • Deparalysis

Instructions
  • Deparalyze (Temporarily)
    Note Tag: _deparalyze 50%_ or any other percent
  • Paralyze (Temporarily)
    Note Tag: _paralyze 50%_ or any other percent
  • Future features?


Terms & Conditions

Free as in Beer beer.
Include my nickname in your game credits!
Do not repost it anywhere!