XRXS No114: Manage Battle Speed - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: XRXS No114: Manage Battle Speed (/thread-977.html) |
XRXS No114: Manage Battle Speed - Helel - 12-07-2009 Introduction This is a snippet that basically manages the wait duration in between battle effects, such as the animation, damage display, etc. The higher the numerical values are set, the faster the battles become. Screenshots Yeah, sure. Script "It's so long that it requires a spoiler!" Instructions Place below Scene_Debug and above Main. Compatibility Should work with anything that doesn't mess with RPG::SPRITE.effect? Author's Notes More XRXS scripts coming to you in the future! Terms and Conditions
Xiderowg Wrote:These scripts are for RPG Maker XP. Permission is not required to use them in your game. |