CriticalAlert VX + ACE - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: CriticalAlert VX + ACE (/thread-9895.html) |
CriticalAlert VX + ACE - kyonides - 10-04-2024 CriticalAlert VX + ACE
by Kyonides
Introduction This scriptlet allows you to let the game call a preset common event whenever an actor or an enemy strikes the foe with a critical hit. The only thing you have to do is setting the appropriate common event ID's and that's it, guys! VX Script Code: # * CriticalAlert VX * # VX ACE Script Code: # * CriticalAlert ACE * # Terms & Conditions Free for use in any game. Don't buy cat treats for a week! That's it! |