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    Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...

Charlie Fleed Wrote: -- Ok. I suggest to move the script at the end of the script editor. Put it just before "main". I did that, I added an event that calls Scene_Enhance.new and I can see the weapo...
Milonar Scripts Database 145 182,850 05-26-2010, 04:50 PM
    Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...

Ok, here is my Demo. I just began to do it last week. http://www.filefront.com/16541289/Ragnarok.exe Thanks for helping me.
Milonar Scripts Database 145 182,850 05-25-2010, 06:58 AM
    Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...

My computer has some trouble so I can't give you the Link Download Demo. But I will list all Script I use. _HP/SP Bar by SephirothSpawn. _Distance (For Interactive Enemies). _Enhanced Equip Ver....
Milonar Scripts Database 145 182,850 05-24-2010, 04:01 PM
    Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...

Charlie Fleed Wrote: -- Milonar Wrote: -- Does your script allow to add slot to Accessory? -- Yes it does. Accessories are just a sub-type of Armors after all. -- I don't good at scripting and E...
Milonar Scripts Database 145 182,850 05-24-2010, 04:56 AM
    Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...

Does your script allow to add slot to Accessory?
Milonar Scripts Database 145 182,850 05-18-2010, 07:06 AM
    Thread: Ar Tonelico CBS
Post: Ar Tonelico CBS

Thank you very much for the script! I've dreamt to see this Battle System for a long time (Because I'm a Fan of Ar Tonelico Series). You are such a good scripter. I hope you can develop this sytem as ...
Milonar Scripts Database 14 26,886 05-14-2010, 05:30 AM
    Thread: Skill Tree System
Post: Skill Tree System

Well, in Demo, we can't open the Skill Map in our Menu Screen. So if we use your script, we have to make a NPC in some cities, to open our Skill Map, right? Or we have something else? Hey, I have s...
Milonar Event Systems Database 8 14,076 03-19-2010, 05:46 AM
    Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...

Flip it horizontally? How should I do? What's the part in script should I fix? I've finished the Sprites. That is the first sprite I have done.
Milonar Scripts Database 572 640,409 01-10-2010, 04:45 AM
    Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...

I have a question about Sprites. I see that most of Sprites can work on Side View battle system, the character direction is left... (How can I say this?) Well, here is the sprite that I made. (O...
Milonar Scripts Database 572 640,409 01-09-2010, 04:17 PM
    Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...

I have trouble with formation. My character stands in the air. I have change the script into this: $sideview_mirror = $game_system.mnk_sm $formation_max_member = $game_system.mnk_fmm ...
Milonar Scripts Database 572 640,409 12-28-2009, 01:04 PM
    Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...

I'm just a new comer here. Your battle System works very well. But if you know and nicely, can you teach me how to make Monsters and battler sprites? I've tried to make it, but when I tried in gam...
Milonar Scripts Database 572 640,409 12-16-2009, 01:32 PM