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Thread: Mechanical Keyboards
Post: Mechanical Keyboards
I've been using a Razer BlackWidow 2013 with Cherry MX Blue Switches recently, but I finally dived deep into the keyboard hobby.
I've got an iKBC New Poker 2, a Drevo Gramr that I use at work, both... |
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tnsi |
Tech Talk
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2 |
5,346 |
02-22-2017, 05:45 AM |
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Thread: Windows 10
Post: RE: Windows 10
Are you using other devices on wifi? WiFi is excessively backwards compatible- your wireless connection will run as fast as the device with the slowest/oldest radio in the house. Sony PSPs, Nintendo D... |
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tnsi |
Tech Talk
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83 |
79,434 |
02-22-2017, 05:40 AM |
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Thread: Windows 10
Post: RE: Windows 10
Bounty Hunter Lani Wrote: (01-25-2017, 02:49 AM)
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I just wanted to give my experience with "Ping" in games when using Windows 10.
My standard ping was always 45 ms with a certain game. However,... |
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tnsi |
Tech Talk
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83 |
79,434 |
01-26-2017, 01:16 PM |
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Thread: Windows 10
Post: RE: Windows 10
Honestly, I have mine on Full. I do trivial things on Windows, like dinking around on IRC, or playing video games, or doing Windows development. I'm not concerned the amount of data Windows is collect... |
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tnsi |
Tech Talk
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83 |
79,434 |
01-25-2017, 12:26 AM |
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Thread: Windows 10
Post: RE: Windows 10
Windows itself is scary shit, and if security is a concern, you don't want to use Windows- you can't reliably audit closed source software.
Sending photos, passwords, and Facebook Messages is an ove... |
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tnsi |
Tech Talk
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83 |
79,434 |
01-24-2017, 01:38 PM |
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Thread: Windows 10
Post: RE: Windows 10
Bounty Hunter Lani Wrote: (09-17-2016, 10:23 PM)
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I'm loving Windows 10, but it seems to update at the WORST possible times.
It seems like every time I want to upload a video, my internet is going... |
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tnsi |
Tech Talk
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83 |
79,434 |
01-24-2017, 06:21 AM |
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Thread: ForumRP/PBP
Post: ForumRP/PBP
I'm interested in trying to see if we can't run some sort of Forum RP/PBP (play by post) on Save-Point. I'm wondering where I could possibly place threads for it- I was considering Forum Games, but re... |
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tnsi |
Feedback and Suggestions
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2 |
5,733 |
04-01-2015, 09:47 PM |
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Thread: Best Practices for Adding New Data to Saves
Post: RE: Best Practices for Adding New Data to Saves
Looks like aliasing the make/extra save contents did the trick. Thanks guys. |
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tnsi |
Code Support
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3 |
5,286 |
02-16-2015, 04:50 AM |
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Thread: Best Practices for Adding New Data to Saves
Post: Best Practices for Adding New Data to Saves
I'm currently beginning work on a significant collection of scripts, which adds significant functionality to an RM game- but also handles a large amount of new data that doesn't exist within the defau... |
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tnsi |
Code Support
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3 |
5,286 |
02-14-2015, 07:26 PM |
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Thread: Pen's Programming Polisher
Post: RE: Pen's Programming Polisher
The reason why I mentioned JSON is because JSON is easier to work with when writing other applications, so what I'd really be doing in addition to adding my own custom data types is decoding rv3data f... |
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tnsi |
The Trader's Workshoppe
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5 |
9,822 |
07-21-2014, 05:51 PM |
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Thread: Pen's Programming Polisher
Post: RE: Pen's Programming Polisher
Do you think a JSON encoder/decoder would be reasonable to have in RMVXA? I've seen one for it, but it was built to parse bits to Strings/Fixnums, but not other objects. |
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tnsi |
The Trader's Workshoppe
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5 |
9,822 |
07-21-2014, 04:32 AM |
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Thread: Pixel's
Post: RE: Pixel's
http://i.imgur.com/abTUD0E.png
Added some containers this time around. Color style is different than the floor, but not sure which I want to stick with. These are just random doodles. |
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tnsi |
Art and Design
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6 |
11,321 |
07-21-2014, 02:56 AM |
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Thread: Pixel's
Post: RE: Pixel's
Playing around with dirt.
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tnsi |
Art and Design
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6 |
11,321 |
07-19-2014, 05:02 AM |
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Thread: Pixel's
Post: RE: Pixel's
http://i.imgur.com/ieLrGS5.png |
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tnsi |
Art and Design
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6 |
11,321 |
07-16-2014, 11:34 PM |
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Thread: What's on your mind?
Post: RE: What's on your mind?
Any examples of that? Interests me somewhat- although the campfires in bitadventurer will be sprites/pixels, rather than a particle system. |
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tnsi |
General Chat
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4,388 |
3,583,573 |
02-17-2014, 02:14 AM |
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Thread: What's on your mind?
Post: RE: What's on your mind?
Random thought of the motion: Normal maps and dynamic lighting make 2D-pixel games look marvelous. |
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tnsi |
General Chat
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4,388 |
3,583,573 |
02-16-2014, 07:17 PM |
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Thread: [Brainstorming] Pallete Changing.
Post: RE: [Brainstorming] Pallete Changing.
Have you considered having your battlers set up as two images? One will be the base image, of which you change the hue on, and the second will be layered on-top, with the portions that you wish untint... |
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tnsi |
Code Support
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6 |
6,615 |
02-14-2014, 07:12 PM |
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Thread: Artificial Intelligence in Turn-Based RPGs
Post: RE: Artificial Intelligence in Turn-Based RPGs
Something to consider is whether the AI can, or cannot use items- If they're able to use items, how you'll balance them is A LOT different. You might want to make them a little weaker, or less aggress... |
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tnsi |
Development Discussion
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10 |
17,566 |
02-12-2014, 05:56 PM |
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Thread: UI Kits
Post: RE: UI Kits
I'm planning on releasing rasterized images for preview, along with *.sketch and *.svg source files so that you can manipulate and resize images for use. |
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tnsi |
Development Discussion
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5 |
7,797 |
12-09-2013, 05:35 AM |
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Thread: UI Kits
Post: UI Kits
How much demand might there be within the context of RM for a kit of freely usable UI elements? Think of things such as buttons, windows, sliders, status bars, toggles, checkboxes, radio boxes, icons.... |
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tnsi |
Development Discussion
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5 |
7,797 |
12-02-2013, 06:58 AM |