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Post Author Forum Replies Views Posted [asc]
    Thread: Mechanical Keyboards
Post: Mechanical Keyboards

I've been using a Razer BlackWidow 2013 with Cherry MX Blue Switches recently, but I finally dived deep into the keyboard hobby. I've got an iKBC New Poker 2, a Drevo Gramr that I use at work, both...
tnsi Tech Talk 2 5,346 02-22-2017, 05:45 AM
    Thread: Windows 10
Post: RE: Windows 10

Are you using other devices on wifi? WiFi is excessively backwards compatible- your wireless connection will run as fast as the device with the slowest/oldest radio in the house. Sony PSPs, Nintendo D...
tnsi Tech Talk 83 79,434 02-22-2017, 05:40 AM
    Thread: Windows 10
Post: RE: Windows 10

Bounty Hunter Lani Wrote: (01-25-2017, 02:49 AM) -- I just wanted to give my experience with "Ping" in games when using Windows 10.  My standard ping was always 45 ms with a certain game. However,...
tnsi Tech Talk 83 79,434 01-26-2017, 01:16 PM
    Thread: Windows 10
Post: RE: Windows 10

Honestly, I have mine on Full. I do trivial things on Windows, like dinking around on IRC, or playing video games, or doing Windows development. I'm not concerned the amount of data Windows is collect...
tnsi Tech Talk 83 79,434 01-25-2017, 12:26 AM
    Thread: Windows 10
Post: RE: Windows 10

Windows itself is scary shit, and if security is a concern, you don't want to use Windows- you can't reliably audit closed source software. Sending photos, passwords, and Facebook Messages is an ove...
tnsi Tech Talk 83 79,434 01-24-2017, 01:38 PM
    Thread: Windows 10
Post: RE: Windows 10

Bounty Hunter Lani Wrote: (09-17-2016, 10:23 PM) -- I'm loving Windows 10, but it seems to update at the WORST possible times. It seems like every time I want to upload a video, my internet is going...
tnsi Tech Talk 83 79,434 01-24-2017, 06:21 AM
    Thread: ForumRP/PBP
Post: ForumRP/PBP

I'm interested in trying to see if we can't run some sort of Forum RP/PBP (play by post) on Save-Point. I'm wondering where I could possibly place threads for it- I was considering Forum Games, but re...
tnsi Feedback and Suggestions 2 5,733 04-01-2015, 09:47 PM
    Thread: Best Practices for Adding New Data to Saves
Post: RE: Best Practices for Adding New Data to Saves

Looks like aliasing the make/extra save contents did the trick. Thanks guys.
tnsi Code Support 3 5,286 02-16-2015, 04:50 AM
    Thread: Best Practices for Adding New Data to Saves
Post: Best Practices for Adding New Data to Saves

I'm currently beginning work on a significant collection of scripts, which adds significant functionality to an RM game- but also handles a large amount of new data that doesn't exist within the defau...
tnsi Code Support 3 5,286 02-14-2015, 07:26 PM
    Thread: Pen's Programming Polisher
Post: RE: Pen's Programming Polisher

The reason why I mentioned JSON is because JSON is easier to work with when writing other applications, so what I'd really be doing in addition to adding my own custom data types is decoding rv3data f...
tnsi The Trader's Workshoppe 5 9,822 07-21-2014, 05:51 PM
    Thread: Pen's Programming Polisher
Post: RE: Pen's Programming Polisher

Do you think a JSON encoder/decoder would be reasonable to have in RMVXA? I've seen one for it, but it was built to parse bits to Strings/Fixnums, but not other objects.
tnsi The Trader's Workshoppe 5 9,822 07-21-2014, 04:32 AM
    Thread: Pixel's
Post: RE: Pixel's

http://i.imgur.com/abTUD0E.png Added some containers this time around. Color style is different than the floor, but not sure which I want to stick with. These are just random doodles.
tnsi Art and Design 6 11,321 07-21-2014, 02:56 AM
    Thread: Pixel's
Post: RE: Pixel's

Playing around with dirt.
tnsi Art and Design 6 11,321 07-19-2014, 05:02 AM
    Thread: Pixel's
Post: RE: Pixel's

http://i.imgur.com/ieLrGS5.png
tnsi Art and Design 6 11,321 07-16-2014, 11:34 PM
    Thread: What's on your mind?
Post: RE: What's on your mind?

Any examples of that? Interests me somewhat- although the campfires in bitadventurer will be sprites/pixels, rather than a particle system.
tnsi General Chat 4,388 3,583,573 02-17-2014, 02:14 AM
    Thread: What's on your mind?
Post: RE: What's on your mind?

Random thought of the motion: Normal maps and dynamic lighting make 2D-pixel games look marvelous.
tnsi General Chat 4,388 3,583,573 02-16-2014, 07:17 PM
    Thread: [Brainstorming] Pallete Changing.
Post: RE: [Brainstorming] Pallete Changing.

Have you considered having your battlers set up as two images? One will be the base image, of which you change the hue on, and the second will be layered on-top, with the portions that you wish untint...
tnsi Code Support 6 6,615 02-14-2014, 07:12 PM
    Thread: Artificial Intelligence in Turn-Based RPGs
Post: RE: Artificial Intelligence in Turn-Based RPGs

Something to consider is whether the AI can, or cannot use items- If they're able to use items, how you'll balance them is A LOT different. You might want to make them a little weaker, or less aggress...
tnsi Development Discussion 10 17,566 02-12-2014, 05:56 PM
    Thread: UI Kits
Post: RE: UI Kits

I'm planning on releasing rasterized images for preview, along with *.sketch and *.svg source files so that you can manipulate and resize images for use.
tnsi Development Discussion 5 7,797 12-09-2013, 05:35 AM
    Thread: UI Kits
Post: UI Kits

How much demand might there be within the context of RM for a kit of freely usable UI elements? Think of things such as buttons, windows, sliders, status bars, toggles, checkboxes, radio boxes, icons....
tnsi Development Discussion 5 7,797 12-02-2013, 06:58 AM