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    Thread: One Night *Full Horror*
Post: One Night *Full Horror*

I always liked horror games made in RPG maker. Definitely gonna try this one. ;) ~thnx
ALUCARDfromHELLSING Complete Projects 7 11,454 03-18-2010, 03:19 AM
    Thread: Epsilon-Alpha
Post: Epsilon-Alpha

Looks cool! I'm gonna play it. :) And let you know my thoughts.
ALUCARDfromHELLSING Complete Projects 31 40,805 03-18-2010, 03:16 AM
    Thread: Things that you will NEVER include in your game, or hope to never see in another's.
Post: Things that you will NEVER include in your game, o...

+ No random encounters as well. I don't mind them in J-RPGs but I do not wanna add them. So all enemies are visible on map in my game. + Useless skills. + VERY easy game. Or if it's UNREAL hard ...
ALUCARDfromHELLSING Development Discussion 33 36,156 03-18-2010, 03:11 AM
    Thread: Battling Aspects of a Boss battle
Post: Battling Aspects of a Boss battle

~I dunno how cool it is, but I want last boss in my game to have skill that makes your HPs = 1. :P Quote: -- ~Turn Sensitive Skills, at some point, if a boss battle continues on for a very long time...
ALUCARDfromHELLSING Development Discussion 4 6,761 03-18-2010, 02:44 AM
    Thread: Maps and screenshots thread
Post: Maps and screenshots thread

Zarox Wrote: -- I agree with that what Guardian said, it looks to much like a circle, try to fade it out smoother and maybe with a wider ranger. Here's a screen of my first town. Warning, big!^^ ...
ALUCARDfromHELLSING Development Discussion 1,051 977,213 03-16-2010, 08:07 PM
    Thread: World Maps
Post: World Maps

# As a player, do you like world maps? - Yes. Some of them are really Fantastic looking. # As a creator, do you enjoy making world maps ? - Not really. It's always hard to me make one. It's much easi...
ALUCARDfromHELLSING Development Discussion 18 23,129 03-16-2010, 07:49 PM
    Thread: You Got Game! (A series of articles)
Post: You Got Game! (A series of articles)

Some tips are very nice. Thanks for sharing!
ALUCARDfromHELLSING Tutorials 4 6,917 03-16-2010, 07:21 PM