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    Thread: Showing the evade stat in the status screen
Post: Showing the evade stat in the status screen

I was wanting to assign it as a passive value to some actors and skills and show it on the screen.
corpsegirl Code Support 2 5,555 10-25-2010, 11:40 PM
    Thread: Showing the evade stat in the status screen
Post: Showing the evade stat in the status screen

I was wondering if there was a way of doing this? The only thing I could come up with so far was adding Code: -- when 7 parameter_name = "Evasion" parameter_value = actor.eva ...
corpsegirl Code Support 2 5,555 10-25-2010, 10:47 PM
    Thread: changing stat effects for the defualt batle system?
Post: changing stat effects for the defualt batle system...

thanks for all the attempts. I figured it out and boy was it weird.
corpsegirl Code Support 13 15,500 10-25-2010, 08:15 PM
    Thread: changing stat effects for the defualt batle system?
Post: changing stat effects for the defualt batle system...

I replaced the method in game battler 3 that starts on line 38 and reads #-------------------------------------------------------------------------- # * Applying Normal Attack Effects # a...
corpsegirl Code Support 13 15,500 10-25-2010, 09:06 AM
    Thread: changing stat effects for the defualt batle system?
Post: changing stat effects for the defualt batle system...

Valdred Wrote: -- Add another Code: -- end -- on the next line. -- it didn't work still got the error on the same line. DerVVulfman Wrote: -- And add Code: -- class Game_Battler -- in front a...
corpsegirl Code Support 13 15,500 10-25-2010, 08:05 AM
    Thread: changing stat effects for the defualt batle system?
Post: changing stat effects for the defualt batle system...

Ah. sorry about the double post. The last line of the code is the line in question.
corpsegirl Code Support 13 15,500 10-24-2010, 11:27 PM
    Thread: changing stat effects for the defualt batle system?
Post: changing stat effects for the defualt batle system...

Error on line 90. Code: -- #-------------------------------------------------------------------------- # * Applying Normal Attack Effects # attacker : battler #---------------------...
corpsegirl Code Support 13 15,500 10-24-2010, 10:37 PM
    Thread: changing stat effects for the defualt batle system?
Post: changing stat effects for the defualt batle system...

I tried looking at it but none of the terms I used seemed to work. I'm not sure how to call the stats an do math to them. Code: -- def hit n = 100 for i in @states n *= $data_stat...
corpsegirl Code Support 13 15,500 10-24-2010, 05:54 PM
    Thread: changing stat effects for the defualt batle system?
Post: changing stat effects for the defualt batle system...

This makes an evasion system rather than a damage reduction system. It makes stats leveling up function smoother. And there is no 100% evade since attacker accuracy reduces the evade in the formula. i...
corpsegirl Code Support 13 15,500 10-24-2010, 05:36 PM
    Thread: changing stat effects for the defualt batle system?
Post: changing stat effects for the defualt batle system...

I didn't see any better section to ask about this. How do I change the default battle system in the following ways Evasion (chance to be missed) = Agi + Dex +50 Accuracy (chance to peirce evasion)...
corpsegirl Code Support 13 15,500 10-24-2010, 03:37 PM