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    Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...

i think i deserve a big /slap right now, i found the dam issue, its no script-related error, is the way i configured it, i'm used to use, spaces after each , but i noticed many codes were all stick to...
trollingguy Scripts Database 572 648,658 07-01-2010, 04:47 PM
    Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...

ok man, something is definitely wrong here..., i tested your demo using this: MNK_STATIONARY_ENEMY_IDS = [36, 1] # Enemies that don't RUN during melee attacks (1 is ghost, 36 is cougar), wh...
trollingguy Scripts Database 572 648,658 07-01-2010, 03:31 PM
    Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...

yeh, i didnt touched in any script file from yours except the configuration ones, and it just doesnt work on enemies range attack, as i showed you, i used the ranger enemy ID inside [ ], and the only ...
trollingguy Scripts Database 572 648,658 07-01-2010, 02:14 PM
    Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...

Hello (hope this dont be a 'necropost' :) ) First of all, great script, man, realy nice one, and seems very custumizable, and from what I saw, seems accessable to edit, them the way i'll need to. Bu...
trollingguy Scripts Database 572 648,658 07-01-2010, 12:49 PM