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    Thread: H-Mode7
Post: RE: H-Mode7

OK, i have some questions for the members. I hope you can help me. http://s7.postimg.org/wd5oq66gr/Sem_T_tulo_2.png 4 - I can FLAT events with comments like Neo Mode 7, and insert altitude? ...
edmhotta Scripts Database 395 650,155 07-12-2013, 12:32 AM
    Thread: HM7 Zelda Resources (Mini-Pack)
Post: RE: HM7 Zelda Resources (Mini-Pack)

Nice textures, but the mapping is low detailed. Great idea for forests in my game. Thanks
edmhotta Fabled Resources 1 5,180 07-10-2013, 02:22 AM
    Thread: H-Mode7
Post: RE: H-Mode7

DerVVulfman can you help us about the H Mode 7?
edmhotta Scripts Database 395 650,155 07-04-2013, 01:08 PM
    Thread: H-Mode7
Post: RE: H-Mode7

MGC i'm back. I have some questions for you. If you can help me, say something. Thanks
edmhotta Scripts Database 395 650,155 07-04-2013, 12:11 AM
    Thread: H-Mode7
Post: RE: H-Mode7

MGC you can put the Fixed Panoram [P] on this H-mode 7?
edmhotta Scripts Database 395 650,155 11-14-2011, 02:35 PM
    Thread: H-Mode7
Post: RE: H-Mode7

When i go to the bottom of screen appears one crash message:RGSS Player stoped working.IDK to solve it. And [OV] doesn't working. EDIT: MGC you can do a command to the tilesets is suspended in the air...
edmhotta Scripts Database 395 650,155 10-28-2011, 03:01 PM
    Thread: H-Mode7
Post: RE: H-Mode7

http://img607.imageshack.us/img607/3707/semttuloxav.png It can't be elevated with n layers ?
edmhotta Scripts Database 395 650,155 10-07-2011, 11:16 PM
    Thread: H-Mode7
Post: RE: H-Mode7

MGC i solved my problem but i have other questions: 1- The lower resolution screen can be extended? 2- The flat events can be elevated with height command? That's all.
edmhotta Scripts Database 395 650,155 10-02-2011, 11:20 AM
    Thread: H-Mode7
Post: RE: H-Mode7

MGC i used the same configurations. The first screen are with zoom and the second not. http://img854.imageshack.us/img854/4818/semttulo1wj.png The char isn't on the center of screen.
edmhotta Scripts Database 395 650,155 09-29-2011, 04:06 PM
    Thread: H-Mode7
Post: RE: H-Mode7

MGC Wrote: (08-18-2011, 09:00 AM) -- edmhotta > what NeoM7 commands do you need ? -- I want to up screen.
edmhotta Scripts Database 395 650,155 09-08-2011, 06:10 PM
    Thread: H-Mode7
Post: RE: H-Mode7

MGC u can transfer some comands in neo mode 7 to hmode7 ?
edmhotta Scripts Database 395 650,155 08-13-2011, 01:51 PM
    Thread: Mimi's Battleback Changer
Post: RE: Mimi's Battleback Changer

This script works ,but desactive the H-mode7 effect. You can do something about this?
edmhotta Scripts Database 18 27,543 07-27-2011, 02:29 PM
    Thread: H-Mode7
Post: RE: H-Mode7

MGC Wrote: (07-26-2011, 08:47 PM) -- edmhotta > is the battleground static ? If so, it's just a battle script that use a map as battleground. Such a script must already exist somewhere. If that's dy...
edmhotta Scripts Database 395 650,155 07-26-2011, 09:28 PM
    Thread: H-Mode7
Post: RE: H-Mode7

Is impossible to have a battle like this on H-Mode 7? http://img840.imageshack.us/img840/5470/semttulotdx.png
edmhotta Scripts Database 395 650,155 07-25-2011, 02:01 PM
    Thread: H-Mode7
Post: RE: H-Mode7

I can't do a hole like this? http://img834.imageshack.us/img834/6420/unled2ihr.png One idea: http://img190.imageshack.us/img190/5650/unled1sy.png That's all.
edmhotta Scripts Database 395 650,155 07-22-2011, 07:04 PM
    Thread: H-Mode7
Post: RE: H-Mode7

[OV] Doesn't exist on H Mode7 and the Bliss ABS is compatible same in NeoMode7?
edmhotta Scripts Database 395 650,155 07-13-2011, 06:16 PM
    Thread: H-Mode7
Post: RE: H-Mode7

Can i rotate the screen like Breath of Fire 3 or 4?
edmhotta Scripts Database 395 650,155 07-11-2011, 04:53 PM
  Question Thread: H-Mode7
Post: RE: H-Mode7

Atoa or MGC i want a waterfall like this but animated: http://img687.imageshack.us/img687/1572/animatedtexture.gif
edmhotta Scripts Database 395 650,155 07-06-2011, 01:41 PM
    Thread: H-Mode7
Post: RE: H-Mode7

Is possible to get an animated texture like autotile?
edmhotta Scripts Database 395 650,155 06-30-2011, 03:54 PM
    Thread: H-Mode7
Post: RE: H-Mode7

How to fix that? It is possible? This is a far vision ok? http://img20.imageshack.us/img20/2951/imagemmu.jpg
edmhotta Scripts Database 395 650,155 06-27-2011, 10:23 PM