Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: H-Mode7
Post: RE: H-Mode7
i cant download it (=_=)' |
|
jazzkomp |
Scripts Database
|
395 |
661,800 |
02-05-2013, 02:02 AM |
|
|
Thread: H-Mode7
Post: RE: H-Mode7
@
well like this
this is my map
http://i133.photobucket.com/albums/q62/jazzkomp/1.png
but when i rotate it like this
http://i133.photobucket.com/albums/q62/jazzkomp/2.png
the wall comple... |
|
jazzkomp |
Scripts Database
|
395 |
661,800 |
02-04-2013, 09:04 AM |
|
|
Thread: H-Mode7
Post: RE: H-Mode7
penguwin Wrote: (02-03-2013, 03:39 AM)
--
Just want to say thanks to MGC, I've implemented an older version of the script into my game not too long ago, and am very pleased to how much more dynamic m... |
|
jazzkomp |
Scripts Database
|
395 |
661,800 |
02-04-2013, 12:50 AM |
|
|
Thread: H-Mode7
Post: RE: H-Mode7
MetalRenard Wrote: (02-01-2013, 01:03 AM)
--
You'd be surprised, he often pops in just to answer queries posted on his threads. Give him a chance, the guy's a hard worker.
Funny thing is, he's the o... |
|
jazzkomp |
Scripts Database
|
395 |
661,800 |
02-01-2013, 01:32 AM |
|
|
Thread: H-Mode7
Post: RE: H-Mode7
millarso Wrote: (01-31-2013, 05:08 PM)
--
Unfortunately, it doesn't seem that MGC comes around terribly often. He might be active in other forums. Not sure. I really think a fair amount of people are... |
|
jazzkomp |
Scripts Database
|
395 |
661,800 |
02-01-2013, 12:49 AM |
|
|
Thread: H-Mode7
Post: RE: H-Mode7
i have a question....
how to make wall become transparent when player overlap with it?
I dunno if this tread still active,.....just asking |
|
jazzkomp |
Scripts Database
|
395 |
661,800 |
01-31-2013, 01:24 AM |