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Post Author Forum Replies Views Posted [asc]
    Thread: Combat animations via scripting; How?
Post: RE: Combat animations via scripting; How?

Great! This is exactly what I wanted to learn, but only easier :grin: Thanks for the heads up, this info makes for much nicer use of battle animations in my combat interface.
ZeroSum Code Support 2 4,525 09-20-2013, 06:58 PM
    Thread: Combat animations via scripting; How?
Post: Combat animations via scripting; How?

Hi there, I've been learning how to script for the past months and am making decent progress. There is something I'd like to learn and maybe the people here can enlighten me. What I'd like to le...
ZeroSum Code Support 2 4,525 09-15-2013, 10:52 AM
    Thread: ACBS - Atoa Custom Battle System 3.2
Post: RE: ACBS - Atoa Custom Battle System 3.2

I've been using this script for a while now. Maybe this will help. Regarding problem 1: are you using the addon Individual battle commands? If so, make sure that the skill IDs you cannot see are li...
ZeroSum Scripts Database 150 223,792 09-15-2013, 10:23 AM
    Thread: Help with Computer controlled actors and AIBC
Post: RE: Help with Computer controlled actors and AIBC

Aah, I see. I tried that when I first read your new suggestion, but I wasn't sure thats what you meant. Tested it some more now with the replaced code, in several script positions, but alas I get t...
ZeroSum Code Support 12 12,310 07-08-2013, 08:25 AM
    Thread: Help with Computer controlled actors and AIBC
Post: RE: Help with Computer controlled actors and AIBC

Hm, oke. I think understand the general idea of what you are suggesting. Adjusting the scripts to either replace or bypass the current skill_can_use? method within AIBC. However I'm afraid my under...
ZeroSum Code Support 12 12,310 07-07-2013, 09:33 PM
    Thread: Help with Computer controlled actors and AIBC
Post: RE: Help with Computer controlled actors and AIBC

Cheers for the feedback guys :happy: I've tried using different positions of the scripts before, but I tried it some more now with both AI scripts but no luck. Same error. I did notice that the use...
ZeroSum Code Support 12 12,310 07-07-2013, 12:01 PM
    Thread: Help with Computer controlled actors and AIBC
Post: RE: Help with Computer controlled actors and AIBC

Thanks for the reply. I appreciate you thinking it over. I replaced the old code with yours but sadly it gave me the same error, same line. Also did some testing in the Demo of AIBC, to eliminate a...
ZeroSum Code Support 12 12,310 07-06-2013, 07:45 PM
    Thread: Help with Computer controlled actors and AIBC
Post: Help with Computer controlled actors and AIBC

Hi there, First off: Lovely forum you have here. The scripts and threads have inspired me to start my RPG maker hobby again. Now for the reason I'm posting here. I've been putting together the s...
ZeroSum Code Support 12 12,310 07-06-2013, 01:15 PM