Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Maps and screenshots thread
Post: RE: Maps and screenshots thread
I'm really wanting to make an attempt at a game. Here are some screenies of the modified battlesystem that I'm using. RTAB + Animated Battlers + Formations. Depending on the amount of characters that ... |
|
Crono |
Development Discussion
|
1,051 |
977,707 |
08-15-2013, 02:14 AM |
|
|
Thread: W.K. - Remember my Memories
Post: RE: W.K. - Remember my Memories
The tree in the first title screen is better. Way better. Use the black title text from the second title screen for the first one and it would look great. |
|
Crono |
Upcoming Projects
|
18 |
19,334 |
12-04-2011, 03:00 AM |
|
|
Thread: [VX] Reviving enemies in battle
Post: RE: [VX] Reviving enemies in battle
I've found the easiest way to do this would be to use events and switches within the battle to trigger whenever one of the minions have 0 HP. I don't know if its the most effective way but I tried it ... |
|
Crono |
General Support
|
2 |
5,936 |
11-29-2011, 12:36 AM |
|
|
Thread: What's up, RMers?
Post: RE: What's up, RMers?
I am currently working on multiple RM-related things right now.
I have been working on an Untitled game. Kind of winging it as I go. Still trying to figure out the direction of the story I want to go... |
|
Crono |
Development Discussion
|
2,647 |
1,793,822 |
11-28-2011, 05:55 AM |
|
|
Thread: Arbor's Eve
Post: RE: Arbor's Eve
I didnt do any grinding, I ran alot. I didn't do any of the jobs, didn't look tbh. Ill have to go back and do that. And I did not use the forest guide. I did alot of saving and restarting...>_> Maybe ... |
|
Crono |
Upcoming Projects
|
111 |
97,110 |
11-19-2011, 06:36 PM |
|
|
Thread: Arbor's Eve
Post: RE: Arbor's Eve
Well for Strayer's loft, you can actually just go through it to the downstairs haha.
And the branches, I changed it back because I figured it wasnt supposed to be there. So I did end up in the deser... |
|
Crono |
Upcoming Projects
|
111 |
97,110 |
11-19-2011, 04:42 PM |
|
|
Thread: Arbor's Eve
Post: RE: Arbor's Eve
Hey Kasper!
Played the demo from the beginning and enjoyed it. There are a few bugs though that I think you should know about. Also, where does the demo end? I definitely had fun with it though. Gre... |
|
Crono |
Upcoming Projects
|
111 |
97,110 |
11-19-2011, 06:02 AM |
|
|
Thread: What Games are you currently playing?
Post: RE: What Games are you currently playing?
I got Skyrim and I was playing the hell out of it.
But then my PS3 froze....went to turn it on...and nothing.
=( Supposedly its called like a green light of death where it turns on but no display/a... |
|
Crono |
General Chat
|
113 |
97,717 |
11-15-2011, 08:44 PM |
|
|
Thread: Skill Leveling
Post: RE: Skill Leveling
Ok I did that...and now I have another error. One right after another lol, for future reference how would I look at a method in RTAB to know if the corresponding method in Skill Leveling would need th... |
|
Crono |
Scripts Database
|
28 |
36,933 |
11-15-2011, 01:47 AM |
|
|
Thread: Skill Leveling
Post: RE: Skill Leveling
Ok, apparently I didnt find all of the active_battler.
Now I did, and Im getting this error now:
wrong number of arguments 1 for 0
line 683:
Code:
--
skill_level_update_phase4_step2
--
Am I m... |
|
Crono |
Scripts Database
|
28 |
36,933 |
11-15-2011, 12:48 AM |
|
|
Thread: Skill Leveling
Post: RE: Skill Leveling
So when I change it to "battler" (I did this for all that said @active_battler); On all of the def's, do I need to do (battler=@active_battler)?
Doing the edits that I've done. Changing all @active_... |
|
Crono |
Scripts Database
|
28 |
36,933 |
11-15-2011, 12:19 AM |
|
|
Thread: Skill Leveling
Post: RE: Skill Leveling
So do all of the @active_battler code in scene_battle to @battler or is it not that simple? :/
Apparently not. I guess my lack of knowledge is trying to decide what and how everything needs to go.
... |
|
Crono |
Scripts Database
|
28 |
36,933 |
11-14-2011, 11:34 PM |
|
|
Thread: Skill Leveling
Post: RE: Skill Leveling
:D Hate to be that guy to keep bringing old scripts up but...what would I have to do to get this RTAB compatible? lol. Would this upgrade limit breaks too if I set the limit break skill up? I guess I ... |
|
Crono |
Scripts Database
|
28 |
36,933 |
11-14-2011, 07:59 PM |
|
|
Thread: Laura's Escape Bar Removal Code
Post: RE: Laura's Escape Bar Removal Code
Yeah I have the command height to 130. I just made that small edit that I mentioned in my last post and it seems to have done the trick. You led me in the right direction, I appreciate it. |
|
Crono |
Scripts Database
|
10 |
18,114 |
11-06-2011, 05:38 AM |
|
|
Thread: Laura's Escape Bar Removal Code
Post: RE: Laura's Escape Bar Removal Code
The lines are the same. I never edited anything other than the configuration settings in the Laura script.
But thanks to you all I changed was
Code:
--
if $game_temp.battle_can_escape == false
... |
|
Crono |
Scripts Database
|
10 |
18,114 |
11-06-2011, 05:16 AM |
|
|
Thread: Laura's Escape Bar Removal Code
Post: RE: Laura's Escape Bar Removal Code
Argh, Im back in this thread with another question. (Hate double/triple posting). I seem to have some little issue and I'm not sure where to look to fix it. I am using RTAB + Laura's Escape bar with s... |
|
Crono |
Scripts Database
|
10 |
18,114 |
11-06-2011, 04:18 AM |
|
|
Thread: Meagan's Particles
Post: RE: Meagan's Particles
This is pretty amazing. I also loved the demo, it was enjoyable.
Great work as always. |
|
Crono |
Scripts Database
|
10 |
20,311 |
10-19-2011, 09:33 PM |
|
|
Thread: Laura's Escape Bar Removal Code
Post: RE: Laura's Escape Bar Removal Code
Just FYI, the script that its in the RTAB demo works like a champ. The text script that you have on the site doesnt work correctly. |
|
Crono |
Scripts Database
|
10 |
18,114 |
10-12-2011, 08:11 PM |
|
|
Thread: AnimBat! - Animated Battlers - Comprehensive
Post: RE: Minkoff's Animated Battlers - Enhanced
Ahh...yes. Increasing the battlers size worked liked a champ. Its been awhile since I messed with RMXP so this was a good little refresher haha. Thank you! |
|
Crono |
Scripts Database
|
174 |
272,325 |
10-12-2011, 07:55 PM |
|
|
Thread: Laura's Escape Bar Removal Code
Post: RE: Laura's Escape Bar Removal Code
Haha I know its old! I figured if anyone could figure it out, it would be you though haha. |
|
Crono |
Scripts Database
|
10 |
18,114 |
10-12-2011, 05:53 AM |