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Thread: BIG MAPS
Post: RE: BIG MAPS
Awesome! All hail the great DerVVulfman! :D |
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DrHouse93 |
Scripts Database
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28 |
23,741 |
07-14-2017, 09:59 AM |
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Thread: BIG MAPS
Post: RE: BIG MAPS
Great work, DerVVulfman! I guess the script creates maps like in Pokemon games, where it all look like a giant big map. Awesome!
Does it work with the Lycan ABS? |
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DrHouse93 |
Scripts Database
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28 |
23,741 |
07-13-2017, 08:53 PM |
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Thread: Draining Skills! / Compatible with ABSes and custom non-active BSes / No SDK required
Post: Draining Skills! / Compatible with ABSes and custo...
Greetings, companions of RPG Maker XP!
Today, I've developed a small add-on which adds Draining Skills to RMXP, which means that some heroes (and enemies as well!) may recover HPs depending on the da... |
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DrHouse93 |
Scripts Database
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0 |
4,365 |
06-24-2016, 11:43 AM |
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Thread: The Lycan ABS
Post: RE: The Lycan ABS
Ehi DerVVulfman, hope you're fine^^
I'm actually having a problem with the Multipose system provided with the ABS. It works fine until the charaset has 4 traditional frames, or even 5 when setting ... |
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DrHouse93 |
Scripts Database
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115 |
146,472 |
06-23-2016, 12:43 PM |
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Thread: Eight Direction & More Frames
Post: RE: Eight Direction & More Frames
That's some nice news^^
(Yeah, I supposed it would've required a lot more of work xD But unfortunately, the standard RTP graphics look a bit too unnatural, so I'd prefer to make them more) |
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DrHouse93 |
Scripts Database
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42 |
77,394 |
06-14-2016, 08:54 PM |
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Thread: Eight Direction & More Frames
Post: RE: Eight Direction & More Frames
Ehi, DerVVulfmann, it's a pleasure to see your huge support to RMXP^^ (Yeah, I know, I'm necroposting)
BTW, just wanted to know: is this script compatible with your Lycan ABS and/or the Paperdoll Sys... |
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DrHouse93 |
Scripts Database
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42 |
77,394 |
06-14-2016, 11:51 AM |
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Thread: The Lycan ABS
Post: RE: The Lycan ABS
Yes, but that applies even to alive companions xD |
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DrHouse93 |
Scripts Database
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115 |
146,472 |
10-09-2015, 12:11 PM |
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Thread: The Lycan ABS
Post: RE: The Lycan ABS
Thanks, DVV, these are all good news!^^
You're right, I didn't know about the CTRL feature to cross impassable tiles. I guess I will have to make my game encrypted for the final/demo release.
Concern... |
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DrHouse93 |
Scripts Database
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115 |
146,472 |
10-08-2015, 02:16 PM |
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Thread: The Lycan ABS
Post: RE: The Lycan ABS
I think I found another bug (or don't know if I messed up something with my configuration...). When adding different values to the STATES_EFFECTS (for example, DELAY_EFFECT) it doesn't do anything on ... |
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DrHouse93 |
Scripts Database
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115 |
146,472 |
10-02-2015, 08:53 PM |
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Thread: The Lycan ABS
Post: RE: The Lycan ABS
These are both good and bad news xD
Good:
The problem will be fixed
Bad:
I have already customized a lot the ABS, I hope I don't have to start over again T_T xD
By the way, other reports: even if I se... |
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DrHouse93 |
Scripts Database
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115 |
146,472 |
09-21-2015, 12:00 PM |
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Thread: The Lycan ABS
Post: RE: The Lycan ABS
Hey DerVVulfmann, thank you so much for your awesome ABS!^^
I'm having a problem, though. I have version 10.2 (the latest) and I set my enemies (Zombies) to use a skill rather than the ordinary attac... |
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DrHouse93 |
Scripts Database
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115 |
146,472 |
09-20-2015, 07:56 PM |