Search Results
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Thread: [XP] Real Time Day/Night Cycle System (in review for v.3.0)
Post: RE: [XP] Real Time Day/Night Cycle System (V.2.0 A...
Ok so, it's actually been a while since I was online on this site sadly, and yeah I worked on this system lately by my own while I was working on my indie game, though, I need still to complete and fi... |
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Pelip |
Event Systems Database
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2 |
4,643 |
06-15-2020, 12:21 PM |
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Thread: Windows 10 IS Unsafe!
Post: RE: Windows 10 IS Unsafe!
Melana Wrote: (01-18-2020, 05:46 PM)
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Hmm I'm using an outdated Windows 7 for years now, and downloaded so much stuff from sometimes very odd websites and I never had any virus or a corrupted syste... |
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Pelip |
Tech Talk
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25 |
21,540 |
01-18-2020, 09:44 PM |
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Thread: Commercial System Package
Post: RE: Commercial System Package
Hey, it's me, it's been a long time, but I hope it's not too late to report bugs, heheh.
So, the bug are these:
I cannot use Alt+Enter for some reason if I have these scripts, the fullscreen is ... |
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Pelip |
Scripts Database
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11 |
11,956 |
01-04-2020, 12:37 AM |
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Thread: How to make check if there's a message window?
Post: RE: How to make check if there's a message window?
kyonides Wrote: (10-27-2019, 10:33 PM)
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Then replace Input::BUTTON and Input::ANOTHER_BUTTON with those found in such script.
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I also said that i don't know if UMS it's compatible, and if I inte... |
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Pelip |
General Support
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6 |
7,446 |
11-01-2019, 04:57 PM |
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Thread: Commercial System Package
Post: RE: Commercial System Package
Alright it now works, but seems there's another problem in windows 10 with loading the F1AltEnterF12 DLL.
Basically this guy had a problem on loading the F1AltEnterF12 DLL, I asked they what was thei... |
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Pelip |
Scripts Database
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11 |
11,956 |
10-29-2019, 08:38 PM |
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Thread: How to make check if there's a message window?
Post: RE: How to make check if there's a message window?
kyonides Wrote: (10-27-2019, 12:06 AM)
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You could try something like...
$game_temp.message_window_showing = false
...or add a snippet...
Code:
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class Window_Message
alias :forum_requ... |
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Pelip |
General Support
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6 |
7,446 |
10-27-2019, 10:09 AM |
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Thread: How to make check if there's a message window?
Post: How to make check if there's a message window?
So basically, I have a little common event that runs commands depending on which number key you press, and I wanted to enable it only if there's not message windows, or maybe to make it to force to sh... |
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Pelip |
General Support
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6 |
7,446 |
10-26-2019, 10:20 PM |
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Thread: Commercial System Package
Post: RE: Commercial System Package
DerVVulfman Wrote: (10-19-2019, 03:20 AM)
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TIME FOR A BUMP!
Ladies and gentlemen, I received information from Pelip that the UserPath module within the package did not function on some PCs.
G... |
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Pelip |
Scripts Database
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11 |
11,956 |
10-19-2019, 11:30 PM |
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Thread: Commercial System Package
Post: RE: Commercial System Package
DerVVulfman Wrote: (10-18-2019, 03:55 AM)
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That is a rather 'strange' error. It is saying that it cannot find the Application Data folder using a very common routine. And since it is having diffi... |
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Pelip |
Scripts Database
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11 |
11,956 |
10-18-2019, 07:02 AM |
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Thread: Commercial System Package
Post: RE: Commercial System Package
Hey umh, I used your script/s in a my fangame, everything is fine to me but when i released it, "custom modules" gave an error to almost everyone who downloaded it on the line 193, I see it's a line w... |
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Pelip |
Scripts Database
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11 |
11,956 |
10-17-2019, 10:22 PM |
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Thread: Cursor Script
Post: RE: Cursor Script
DerVVulfman Wrote: (09-28-2019, 03:58 AM)
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Okay, I posted that pretty quickly... :confused: seven years ago? I do have some bugs.... Let me correct, shall I?
FIRST, IT IS NOT IMMUNE TO THE F1... |
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Pelip |
Scripts Database
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7 |
13,134 |
09-28-2019, 10:18 AM |
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Thread: Cursor Script
Post: RE: Cursor Script
DerVVulfman Wrote: (04-07-2012, 08:48 PM)
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Selwyn did not create an on/off switch for this system. It's a case of either you use it, or not.
Technically, you could make a switch that only turne... |
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Pelip |
Scripts Database
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7 |
13,134 |
09-27-2019, 10:47 PM |
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Thread: [XP] Real Time Day/Night Cycle System (in review for v.3.0)
Post: RE: [XP] Real Time Day/Night Cycle System (V.2.0 A...
Updated Realistic Day/Night Cycle System to v.2.0:
What's new in this version:
Added a text that shows in the screen the exact time of your computer.
Added a guy which can disable the text and en... |
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Pelip |
Event Systems Database
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2 |
4,643 |
09-27-2019, 10:55 AM |
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Thread: rxdata / rvdata to text (YAML)
Post: RE: rxdata / rvdata to text (YAML)
MechanicalPen Wrote: (08-26-2017, 10:36 PM)
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If you are anything like be you'll sometimes want to go outside of the editor to change things. Maybe you want to find-replace all your dialog to change... |
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Pelip |
Tools
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4 |
18,351 |
09-26-2019, 09:55 PM |
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Thread: [XP] Real Time Day/Night Cycle System (in review for v.3.0)
Post: [XP] Real Time Day/Night Cycle System (in review f...
Real Time Day/Night Cycle System
by Pelip (aka AndreWharn or Andrew87Sky)
Recently I discovered Ruby can check computers' functions, like the clock, the date or even the battery. So I decided to c... |
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Pelip |
Event Systems Database
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2 |
4,643 |
09-17-2019, 08:58 PM |