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    Thread: Ryex의 Dynamic과 ATES
Post: RE: Ryex의 Dynamic과 ATES

Hello!  :grin: I've been very busy (84 hours a week :->) and sadly I've only had a little bit of a game production. (Although it's late) I'm leaving this script for friends who will use it with m...
zlsl Code Support 5 2,144 11-14-2023, 12:10 PM
    Thread: KTouchNewMapEvent
Post: RE: TouchNewMapEvent XP + VX + ACE

I always appreciate you! This is a very handy script. > < I gave it a low rating because of a miss-click... (I’m terribly sorry...)
zlsl Scripts Database 2 1,294 10-19-2022, 01:11 PM
    Thread: Ryex의 Dynamic과 ATES
Post: RE: Combining ATES with Ryex's Dynamic

I was stupid.... I'm ashamed to even leave a reply.   After installing opencodecs_0.85.17777, the sound is normally heard.  :shocked: :shocked: :shocked: :shocked: I didn't install opencodecs_0.85....
zlsl Code Support 5 2,144 07-31-2022, 07:57 AM
    Thread: Ryex의 Dynamic과 ATES
Post: RE: Combining ATES with Ryex's Dynamic

DerVVulfman Wrote: (07-28-2022, 10:39 PM) -- Hrm... a bit of a challenge.  And surprise, I DID use the Audio Module MCISendString system... but not how you expect. FIRST, the fading flame effect f...
zlsl Code Support 5 2,144 07-30-2022, 12:51 PM
    Thread: Ryex의 Dynamic과 ATES
Post: Ryex의 Dynamic과 ATES

hello!  :XD: :XD: :XD: :XD: :XD: How are you all doing? I'm always busy... work doesn't set me free... :sick: I recently realized that BGS doesn't play at the same time... :shocked: I have ...
zlsl Code Support 5 2,144 07-28-2022, 04:05 PM
    Thread: Personal graph by actor
Post: RE: Personal graph by actor

ah ha ha ha... Looking at DerVVulfman's code, I knew I needed a lot of study.  (I was thinking in a difficult direction. In fact, it was a little embarrassing because it was a very simple method. ...
zlsl Code Support 4 3,687 10-23-2021, 06:43 AM
    Thread: Personal graph by actor
Post: RE: Personal graph by actor

DerVVulfman Wrote: (10-21-2021, 04:24 PM) -- Welcome back.  Long time no see!!!  :winktongue: I took more time translating your post from Korean to English than I did figuring this out. So you ...
zlsl Code Support 4 3,687 10-22-2021, 07:09 AM
    Thread: Personal graph by actor
Post: Personal graph by actor

Hi there, I am using Add-On: HP/SP/TP/EXP Meter (REVISED FOR ACBS)of Atoa Custom Battle System. Is there a way to change graph image from HP/SP/TP/EXP Meter to Actor ID? https://save-poin...
zlsl Code Support 4 3,687 10-21-2021, 01:38 PM
    Thread: ACBS - Atoa Custom Battle System and TP System
Post: RE: ACBS - Atoa Custom Battle System and TP System

I've never done the Final Fantasy series. LOL I've seen it on the Final Fantasy Series Steam. I should try that famous game someday. Come to think of it, the site seems to have been restored, thank ...
zlsl Code Support 2 3,572 10-20-2021, 05:09 AM
    Thread: ACBS - Atoa Custom Battle System and TP System
Post: ACBS - Atoa Custom Battle System and TP System

Hello? It's mid-October, winter is coming soon.:Shocked I know the site has been hacked and very busy, but I'm here to ask for help with a question. (English is not my native language, so I used a t...
zlsl Code Support 2 3,572 10-16-2021, 02:00 PM
    Thread: 이침침
Post: RE: 해결 스크립트 문제

1) Oh... that's a very hurtful act. I know, I too have been hurt by people using my illustrations commercially without permission. :( 2) Regarding bugs, yes, good! Editing the size to 800*600 so...
zlsl Code Support 6 5,217 08-03-2021, 04:11 AM
    Thread: 이침침
Post: RE: 해결 스크립트 문제

DerVVulfman Wrote: (08-01-2021, 05:16 AM) -- A few things.... 1)  It appears you are working to have a fully rendered 'parallax map system' using graphics images instead of the use of tiles.  Fine...
zlsl Code Support 6 5,217 08-01-2021, 02:08 PM
    Thread: 이침침
Post: RE: 해결 스크립트 문제

DerVVulfman Wrote: (07-30-2021, 05:28 AM) -- This is a very... um... yeesh. Do you have a copy of the Unlimited Layers in English?  Translating into something one can understand will take quite so...
zlsl Code Support 6 5,217 07-31-2021, 05:18 AM
    Thread: 이침침
Post: 이침침

Hello! English is not my native language, so I used a translator. My biggest concern is that the explanation looks unkind.  :sweathappy: [hr] I'm using a resolution script and an XPA Tilema...
zlsl Code Support 6 5,217 07-29-2021, 05:38 PM
    Thread: I want to merge item classification and description extensions.
Post: RE: I want to merge item classification and item d...

DerVVulfman Wrote: (11-24-2019, 05:01 AM) -- You don't have a KItem script.  You have a KItemRefill script, but no KItem.  I looked.  And I found a flaw in KItemDesc (see the thread). zlsl?  That'...
zlsl Code Support 7 8,001 11-25-2019, 04:27 AM
    Thread: I want to merge item classification and description extensions.
Post: RE: I want to merge item classification and item d...

교니 데스 Wrote: (11-24-2019, 07:46 AM) -- Actually I gotta say that the latest version of KItemDesc I published recently has overwritten Window_Item's refresh method to include some new feature we had b...
zlsl Code Support 7 8,001 11-25-2019, 04:23 AM
    Thread: I want to merge item classification and description extensions.
Post: I want to merge item classification and descriptio...

Yes, first I can't lift my head.  I always feel lack of study and understanding. :sweat:  :sweat:  https://i.imgur.com/tnQfyfQ.png Ths is part of the screen I was working on.  (There is no d...
zlsl Code Support 7 8,001 11-23-2019, 08:52 AM
    Thread: ZLSL's Battle Portraits
Post: RE: ZLSL's Battle Portraits

DerVVulfman Wrote: (11-10-2019, 04:13 AM) -- ZLSL's Battle Portraits Version: 1.1 Introduction This script allows you  to display an 'extra' shot  of your hero-in-action within your default ...
zlsl Scripts Database 4 6,307 11-12-2019, 03:25 AM
    Thread: I want to add an Atoa Custom Battle System command cut-in.
Post: RE: I want to add an Atoa Custom Battle System com...

DerVVulfman Wrote: (11-11-2019, 04:23 AM) -- There are a number of scripts that actually define the party_size value within Game_Party.  These usually involve the increase of the size of the party be...
zlsl Code Support 11 11,526 11-11-2019, 06:57 AM
    Thread: I want to add an Atoa Custom Battle System command cut-in.
Post: RE: I want to add an Atoa Custom Battle System com...

kyonides Wrote: (11-10-2019, 04:30 PM) -- Battler's animation files!? O_o? What animations are you talking about here? I got to admit I am no expert on Atoa's CBS so I do not know if it already incl...
zlsl Code Support 11 11,526 11-11-2019, 06:54 AM