Hartacon Tactics - XBOX and PC
#31
is it ever going to be playable on ps3?
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#32
(12-17-2013, 07:15 PM)Pherione Wrote: I can try it if you want?
Just PMed you.

(12-17-2013, 08:09 PM)KasperKalamity Wrote: is it ever going to be playable on ps3?
I don't think so. I never did development for PS3.
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#33
Hartacon Tactics Demo for Windows is now available for download here!
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#34
In-game map editor

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#35
Hi, I'm about to release the new demo and relaunch the crowd-funding campaign on indiegogo. I need a few trusted guys to test it before going public. Trusted means, not if I don't know you and you have like 2 posts here...
Contact me and I will give you the link. ;)
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#36
Well Ill definitely send 10 bucks your way- Youre such a good designer- and Im dying for a tactical game .
Once this thing is finished- you have my guaranteed purchase.
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#37
Not many seem to be interested here but I'll post the link to the demo anyway: http://www.indiedb.com/games/hartacon-ta...o-may-2014
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#38
It's hard to gain interest from an RM community because so many people are working on their own big ideas and visions, yet at the same time non-developers are also hard to sell because there is just so much stuff out there all competing for attention. I hope this doesn't cause too much discouragement because you've got one hell of a project going on and I've always wanted to see this gain a huge following.

Also, tactical battle RPGs seem like a niche market, the only popular ones I know of being Diablo, classic Shining Force and the FF Tactics series. I've played FFT but probably only got about 10 hours play time before losing interest. Shining Force II was awesome the first time but is hard to replay without getting bored and falling asleep mid battle. Diablo I've never personally experienced but I've read articles and watched a few videos on a couple of the games, it looks like it could be neat.

The multiplayer aspect of Hartacon could make a good selling point, so long as there is either constantly other players or an intelligent AI to fight against. I'm somewhat curious how things are balanced though, like if you've got a system in place to prevent situations such as Low Level Noobs VS Mid-High Level Dudes. Also, what if multiplayer doesn't work out well and not many people are queuing up to battle, is there a single player campaign one can play? There are a million other questions I'd like to ask but you're probably asking yourself the same things and coming up with the answers.

Bah, I've babbled enough, sorry. Downloading the demo right now.

EDIT: I've done the whole installation and ran the game, but...
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NEW ALBUM OUT NOW!

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#39
Downloaded, will install and try it out later. :)
I've followed the game's progress quite closely actually - we do care, buddy!
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#40
Do I have to uninstall the previous version of Hartacon for this one to work?
Upcoming RPG XP project: Legends of the Flaming Falcons
In a distant future an ancient threat stirs...heroes of old take up their arms once more.
For my writing project that includes my rmxp project I'm also maintaining a private wiki; if you wish to follow me, let me know.
My developer blog can be found here:
http://the-otherworld-tales.blogspot.be/

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Gazetteer responsible for Pherione's Developer Interviews. My thread here.


More info or questions? PM me
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