03-25-2010, 04:01 AM
Like if I have a boulder tile, or want a scene where a bunch of crystals spin around the NPC, how do I make that happen without cloning the same scene for 40 frames?
Targeting tiles in general would be nice to know, so I can make Zelda bombs and stuff. :cheery:
Targeting tiles in general would be nice to know, so I can make Zelda bombs and stuff. :cheery: